WarpedAcorn
First Post
Not a fan of Tempus then?
Tempus is a *Human* God and since this Half-Orc is being all emo and rebellious he wants an *Orc* God.
Or so I am led to believe. ^_~
Not a fan of Tempus then?
Tempus is a *Human* God and since this Half-Orc is being all emo and rebellious he wants an *Orc* God.
Or so I am led to believe. ^_~
I think you should quit pushing your players into a corner.From a DM standpoint, I don't want to tell a player how to play their character. But at the same time I can't see a Cleric of Gruumsh doing well with an Elf in the party.
What are some of your thoughts on this situation?
I think you should quit pushing your players into a corner.
How have I been pushing my players into a corner?
Also, please note that this is not the rivalry between an Orc and an Elf. This is not Legolas and Gimli. This is a Cleric of Gruumsh, a God who vowed to kill all humans, dwarves, elves, elves, halflings and gnomes.
One of us (maybe both of us) missed something in the OP.To me, this is one character forcing the DM and the other players into a corner not the other way around. A basic assumption of D&D is that your group may have differences, but not to the level where logically they should remove another PC from play (kill, have arrested, etc).
One of us (maybe both of us) missed something in the OP.
I read it as 'The DM has a group with a Cleric of Gruumsh and an Elf in it; the DM cannot imagine those two characters cooperating; the DM is going to force them to fight.'
I do not see anything describing the Cleric as getting up in the Elf's grill.
You seem to think 'The Cleric's player is provoking the DM'.
I saw that the player ignored the DM's statement that 'bad things must happen', but the bad things are coming from the DM.
Did you see something that I didn't?
But as it stands, the DM has to be sure not to set up the elf vs orc encounter (or similar) the other characters have to put up with a character who's actions and beliefs proclaim them to be evil. Everybody else has to adjust to accommodate the one player. If the orc is really a goody-two-shoe worshiper of Gruumsh, then it's a different god or take on gods than the standard representation.
Ultimately it's up to the DM to decide how to deal with it. Maybe they ignore alignment. Maybe Gruumsh isn't
really a god that epitomizes CE, which is defined as "act with arbitrary violence, spurred by their greed, hatred or bloodlust". But assuming a standard by the book campaign, I think sooner or later there should be conflict. Your mileage, and your campaign, may vary (YMYCMV?).
It *is* up to the DM absolutely. And thus the DM has to choose-- do they allow the player to find their own way with his worship of Gruumsh (allowing for the fact that not every single worshipper of a god walks in lockstep with each other and that yes, there are many different paths a faith can take)... or does he force the players into conflict himself because *he* cannot see how another path is possible?
If the DM is truly concerned about wanting to avoid inter-party conflict... it seems to me that going with the former will actually give him the better shot of seeing what he wants coming through.