[size=5][FONT=Courier New][B][COLOR="DarkRed"]Mordok [/size][/COLOR]
[B]Dragonborn Fighter 5[/B]
Alignment[/B]: Unaligned
Religion: Raven Queen
Languages: Common, Draconic
Vision: Normal
[B]Ability Scores:[/B]
Str 20 (17 (12pts) +1 level+2 rac.)
Con 14 (12 (2 pts))
Dex 14 (13 (3 pts) +1 level)
Int 8
Wis 14 (14 (5 pts)
Cha 12 (2 rac.)
[B]Combat[/B]:
[B]Init: [/B] +6 (+2 Dex, +2 Quick Draw, +2 level)
[B]Pass Percep[/B]: 14 [B]Pass Insight[/B]: 14
[B]HP[/B]: 53/53 [B]Surges/day[/B]: 11
[B]Bloodied[/B]: 25 [B]Surge Value[/B]: 15
[B]AC[/B] 22 (+2 level +8 armor +2 shield)
[B]Fort [/B]20 (+2 level +5 Str +2 class +1 amulet)
[B]Ref[/B] 17 (+2 level +2 Dex +2 shield +1 amulet)
[B]Will [/B]15 (+2 level +2 Wis +1 amulet)
Speed 5
Resistances: 5 necrotic, 5 fire, 5 poison
Action points: 1
[B]Basic Attacks:[/B]
Melee: +2 Bastard Sword: +13 vs. AC, 1d10+8 damage
Ranged: +1 flaming javelin: +11 vs. AC, 1d6+6 damage (1/day +1d6 fire damage +5 ongoing fire)
[B]Attack Powers:[/B]
[COLOR=Lime]Tide of Iron [/COLOR]- Martial, Weapon
Standard Action; Melee ; Target: One creature
Attack: +13 vs. AC
Hit: 1d10+8 damage & push enemy 1 square and occupy that square
[/FONT][FONT=Courier New][COLOR=Lime]Cleave [/COLOR]- Martial, Weapon
Standard Action; Melee weapon; Target: One creature
Attack: +13 vs. AC
Hit: 1d10+8 damage + 5 damage to adjacent enemy
[b]Encounter Powers:[/b]
[/FONT][FONT=Courier New]
[COLOR=Red]Serpent Steel Strike [/COLOR]- Martial, Weapon
Standard Action; Melee weapon; Target: One creature
Attack: +13 vs. AC
Hit: 2d10+8 damage, and the target is slower and can't shift until the end of
your next turn.
[/FONT][FONT=Courier New][COLOR=Red]Dragon Breath[/COLOR] - Acid
Minor Action; Close Blast 3;
Attack: +9 vs. Ref
Hit: 1d6+2 Acid damage[/font]
[FONT=Courier New]
[COLOR=Red]Sweeping Blow[/COLOR]- Martial, Weapon
Standard Action; Melee weapon; Close Burst 1
Attack: +15 vs. AC
Hit: 1d10+8 damage
[b]Daily Powers:[/b]
[/FONT][FONT=Courier New][COLOR=DimGray]Villian's Menace[/COLOR] - Martial, Weapon
Standard Action; Melee weapon; Target: One creature
Attack: +13 vs. AC
Hit: 2d10+8 damage, & gain a +2 power bonus to hit & a +4 power bonus to damage against this foe
Miss: gain a +1 power bonus to hit & a +2 power bonus to damage against this foe
[/FONT][FONT=Courier New][COLOR=DimGray]Unstoppable[/COLOR] - Martial, Healing
Minor Action; Personal
Effect: Gain 2d6+2 temp hp.[/FONT]
[FONT=Courier New][COLOR=DimGray]Rain of Steel[/COLOR] - Martial, Weapon
Minor Action; Melee weapon; Stance; Personal
Effect: Any enemy that starts adjacent to me takes 1d10+2 damage
[/font]
[b]Magic Item Powers:[/B]
[COLOR=Orange]+2 Bastard Sword[/COLOR]
Critical: +2d6 damage
[COLOR=Orange]+1 Black Iron Scale[/COLOR]
Property: Resist 5 necrotic, resist 5 fire.
[FONT=Courier New][COLOR=Orange]+1 amulet of Health[/COLOR]
Property: gain resist 5 poison [/FONT]
[FONT=Courier New][COLOR=Orange]+1 flaming javelin[/COLOR]
Critical: +1d6 damage[B]
Property: 1/day +1d6 fire damage & ongoing 5 fire damage (save ends)[/font]
[b]Race and Class Features:[/B]
Dragonborn Fury (+1 attack bonus when bloodied)
Draconic Heritage (add con modifier to healing surge value)
Dragon Breath--Acid, using Str
Combat Challenge - When Mordok attacks an enemy that foe is marked until end of next turn. Enemy takes a -2 to hit other targets and draws a basic attack if it doesn't attack me.
Combat Superiority - +2 to hit on OA's & stops moving
Fighter Weapon Talent - +1 to hit with one-handed weapons
[B]Feats[/B]:
Weapon Proficiency (bastard sword)
Weapon Focus (Heavy Blade)
Quick Draw
[B]Skills[/B]:
Intimidate: +10 (+2 level +1 Cha +5 trained+2 rac.)
Heal: +9 (+2 level +2 Wis +5 trained)
Athletics: +10 (+2 level +5 Str +5 trained-2 ACP)
[B]Equipment[/B]:
Item Weight Cost
+2 bastard sword
+1 black iron scale
+1 flaming javelin
heavy shield
+1 amulet of health
Potion of healing (x3)
Total Weight: 0 lbs.
Money: 10gp
Adventurer's Kit: Backpack, Bedroll, Flint and Steel, Belt pouch, 2 sunrods,
10 days of trail rations, 50' of hemp rope, and a Waterskin.[/FONT]