The goblins have the initiative, and seem to find this fight hilarious. The massive blaze beats down from behind them, sending the heavy scent of smoke into the air. The heat is just about at the point of being uncomfortable.
The goblins attack. The two on the right remain intent on the barbarian, trying to set fire to his flesh.
The middle goblin lunges forward with his flaming torch at Danth, and the left-most goblin swings with his torch at Jovik, sending sparks in a trailing arc.
OOC:
Dice results. Jovik, Jokad both get hit once each. The other attacks miss.
You both take
3 hp damage each!
IC: The goblins shriek with glee as they land two hits on the longshanks. The warchanter behind them continues her horrendous song, while whipping out to try and trip Danth. She sure doesn't like the look of Danth!
OOC: She rolls an adjusted
20. The opposed rolls come out for Danth
She is tiny and weak, you are big and strong! .
IC: Danth feels the whip wrap around his ankle, but easily pulls his leg free, causing the warchanter to stumble backwards. You are too far away to reach her (no AoO), but she looks very unhappy.
Just then, Jokad swings his dogslicer (they are martial for goblins, not for humans - I am rule zeroing this - they are just short swords really), and decapitates a goblin. The follow up attack misses, but the head that is currently rolling around the ground seems to have changed the mood of the goblins. This is, they realise, a real battle now. They drop their torches and prepare to use their dogslicers.
Mandraiv calls upon the power of Desna, and you feel it wash through you all.
At this point Rhun swings with his dagger, but just misses, even with the power of Desna guiding his arm.
From behind the heroes Kael sends forth a bolt of eldritch magic, hitting the already mightily annoyed warchanter flat in the chest, leaving a smoldering mark there. She looks very, very, VERY ANGRY now.
Oh boy these goblins are mad!
Goblins: 1 dead, 3 alive, 1 warchanter with -4hp to her total
OOC: Please prepare for the next round, with new initiative rolls (I am a fan of initiative each round, to allow for a changing dynamic to the battle), attacks, etc. Jokad, Jokid, please deduct 3hp from your characters. Danth, you take 1hp non-lethal from the whip (it stung, but you will live!)