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Combat Sequence

WSmith said:
About the sequence, I just ran a few small battles myself. I think I like somewhere in between the two methods. While I favor the simple method much more, I like that different missile weapons have different rates of fire. I like the simpler form because movement is not as precise, and in dungeons with mostly 20x30 rooms or some such, generally doesn't present much of an issue.
That's a good point. In a dungeon environment, half-moves seem to be just about all you need, most of the time.

I'm glad you tried it out. Were you using minis with it?
 

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WSmith

First Post
Philotomy Jurament said:
That's a good point. In a dungeon environment, half-moves seem to be just about all you need, most of the time.

I'm glad you tried it out. Were you using minis with it?

I used a few minis about (5-7 per side). The good guys, (consisting of a hobbit archer, human ranger, a pair of dwarves, and a human fighting man) fought a plate mail clad evil cleric, a fighting man, two orcs, and a bugbear. The setup was on a bridge. The good guys got decimated by the forces of chaos, save for the wizard that fled like a little be-atch when the priest and the bugbear made it over the bridge and slew the two dwarves and the hobbit! ;)
 

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