lukelightning
First Post
Why a bonus to reflex saves? Druids have traditionally been a "wiil and fort" class.
mattdm said:Hmm. Do you think the four existing roles completely describe all possible combat niches?
Alarius said:Goodberry should be a ritual I believe. It hardly fits the nature of a utility power.
It's intentional that the higher powers are a bit lower in value. Many are one stage lower, in fact. A fighter would get a druid's defenderish power at 15 instead of 19. In exchange, the druid doesn't have to multiclass to get Strikerish powers too. It was the only way I could think to balance a hybrid class. Keeping powers one stage under doesn't make them so much as underpowered since those are still pretty good powers. And at the epic levels, they catch back up on the power curve with Wild Shape: Elemental, Eidolon, and chimera I think. Before I add power to them, I'd like to see them in play. Please, if you do get any in game feedback on their power level and it seems they're lagging badly, let me know.demonlampshade said:I really like the druid, one of my favorite classes (after the monk)
but when the druid's damage is compared to other defenders or strikers that they have nerf claws
just looks like most of these powers are underpowered (mainly towards higher levels; the at-wills and lower look good)
Evenglare said:Job well done sir. My girlfriend will be happy to see this (she plays a druid). This is very awesome indeed.