VelvetViolet
Adventurer
I feel that Pathfinder didn't go far enough to condense the skill list. My reason for condensing skills is to give players more reasons to place skill points in many skills. Too many skills means means that most are too niche for players to invest in. This skill list is partly based on these house rules.
New | Old |
Agility | Acrobatics Escape Artist Fly Ride |
Athletics | Climb Swim |
Deception | Bluff Disguise |
Diplomacy | Diplomacy |
Heal | Heal |
Intimidate | Intimidate |
Intuition | Sense Motive Use Magic Device [Any class that has Use Magic Device listed as a class skill now has this ability as a class feature.] |
Knowledge (arcana) | Knowledge (arcana) Spellcraft [arcane spells only] |
Knowledge (dungeoneering) | Knowledge (dungeoneering) Knowledge (engineering) Survival [underground only] |
Knowledge (local) | Knowledge (geography) Knowledge (history) Knowledge (local) Knowledge (nobility) |
Knowledge (nature) | Handle Animal Knowledge (nature) Survival |
Knowledge (planes) | Knowledge (planes) Survival [other planes only] |
Knowledge (religion) | Knowledge (religion) Spellcraft [divine spells only] |
Perception | Perception |
Perform | Perform |
Profession | Appraise Craft Profession |
Research | Linguistics |
Stamina | |
Stealth | Stealth |
Thievery | Disable Device Sleight of Hand |
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