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Infallible Tracking (Su): A jann saluqi has supernatural eyesight that allows it to view recent trails as a glowing set of tracks. This allows the saluqi to infallibly follow any trail up to 30 minutes old, provided the surface the trail crosses is not fluid (i.e. the saluqi can not use infallible tracking if the creature flies away or enters water). If the trail is older than 30 minutes, the jann saluqi must make Survival checks as normal for tracking, except the DC to follow a cold trail increases at +0 per 24 hours instead of the normal +1 every 24 hours since the trail was made. Anti-divination spells such as nondetection are effective against infallible tracking.
Infallible Tracking (Su): A jungle hound has a supernatural sense of smell that allows it to infallibly follow a scent trail up to 30 minutes old, provided the surface the trail crosses is not fluid (i.e. the saluqi can not use infallible tracking if the creature flies away or enters water). If the trail is older than 30 minutes, the jungle hound must make Wisdom checks to follow the trail as per the scent special ability, except the DC to follow a cold scent trail increases at +1 per 24 hours instead of the normal +2 per hour. Anti-divination spells such as nondetection are effective against infallible tracking.