Drow, 2nd-Level Rogue/5th-level Ranger/3rd-level Shadowdancer
Medium Humanoid (Elf)
Hit Dice: 10d12 (65 hp)
Initiative: +3
Speed: 30 ft. (6 squares)
Armor Class: 13 (+3 Dex), touch 13, flat-footed 10
Base Attack/Grapple: +8/+10
Attack: Short sword +10 melee (1d6+2/17-20) or composite shortbow (+2 Str bonus) +11 ranged (1d6+2/x3)
Full Attack: Short sword +8/+3 melee (1d6+2/17-20) and short sword +8 melee (1d6+2/17-20) or composite shortbow (+2 Str bonus) +11/+6 ranged (1d6+2/x3)
Space/Reach: 5 ft./5 ft.
Special Attacks: Combat style (two-weapon fighting), favored enemies (2), poison, shadow illusion, sneak attack +1d6, spell-like abilities, summon shadow
Special Qualities: Animal companion, drow traits, evasion, hide in plain sight, spell resistance 12, trapfinding, uncanny dodge, wild empathy
Saves: Fort +5, Ref +10, Will +2
Abilities: Str 14, Dex 16, Con 8, Int 12, Wis 14, Cha 10
Skills: Balance +5, Bluff +5, Diplomacy +4, Disguise +0 (+2 acting), Hide +16, Intimidate +2, Jump +4, Knowledge (dungeoneering) +6, Listen +14, Move Silently +16, Perform +5, Search +6, Sense Motive +7, Sleight of Hand +10, Spot +14, Survival +8 (+10 following tracks, +10 underground), Tumble +13, Use Magic Device +5
Feats: Combat Reflexes, Dodge, Endurance (B), Improved Critical (short sword), Mobility, Track (B), Two-Weapon Fighting (B)
Environment: Underground
Organization: x
Challenge Rating: 10
Treasure: Standard
Alignment: Usually neutral evil
Advancement: By character class
Level Adjustment: +2
Are we ready to apply the template?