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Converting First Edition monsters from DRAGON magazine

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Mortis

First Post
Shade said:
Would dominate person/monster for the gaze suffice? Or should we mix in mind blank to make it a bit more unique?
Obviously the term 'mind blank' has changed between editions. Reading the original it would appear to wipe a mind of its contents; whereas in 3.5 it's a protective spell/power that prevents a mind from being read etc.

I'm all for keeping the original intent but we should rename it to avoid confusion.

Regards
Mortis
 

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Shade

Monster Junkie
Mindwipe Gaze (Su): Feeblemind as the spell, 30 feet, caster level Xth, Will DC X negates. The save DC is Charisma-based.

Modifying from vampire spawn...

Domination (Su): A prowler can crush an opponent’s will just by looking onto his or her eyes. This is similar to a gaze attack, except that the prowlermust take a standard action, and those merely looking at it are not affected. Anyone the prowler targets must succeed on a DC X Will save or fall instantly under the prowler's influence as though by a dominate person spell from a Xth-level caster. The ability has a range of 30 feet. The save DC is Charisma-based.

Should we state that the second ability can only be used on those feebleminded by its mindwipe gaze?
 

Mortis

First Post
Shade said:
Mindwipe Gaze (Su): Feeblemind as the spell, 30 feet, caster level Xth, Will DC X negates. The save DC is Charisma-based.



Domination (Su): A prowler can crush an opponent’s will just by looking onto his or her eyes. This is similar to a gaze attack, except that the prowlermust take a standard action, and those merely looking at it are not affected. Anyone the prowler targets must succeed on a DC X Will save or fall instantly under the prowler's influence as though by a dominate person spell from a Xth-level caster. The ability has a range of 30 feet. The save DC is Charisma-based.

They look fine.

Should we state that the second ability can only be used on those feebleminded by its mindwipe gaze?
I'm not sure that's really required. How often is a prowler going to encounter a being that is already feebleminded?

Regards
Mortis
 


Mortis

First Post
Shade said:
For ability scores, how about Str 14, Dex 15, Con 14, Int 14, Wis 15, Cha 16?
I'm tempted to up it's Charisma a bit - only for save DCs it's not really the most charasmatic creature. It all depends on what it's final CR is. At the moment the save DC for its Gaze is 20 which I suppose is ok for a creature of about CR 10-11.

Regards
Mortis
 


BOZ

Creature Cataloguer
zombei... heheheh

Shade said:
Mindwipe Gaze (Su): Feeblemind as the spell, 30 feet, caster level Xth, Will DC X negates. The save DC is Charisma-based.

Modifying from vampire spawn...

Domination (Su): A prowler can crush an opponent’s will just by looking onto his or her eyes. This is similar to a gaze attack, except that the prowlermust take a standard action, and those merely looking at it are not affected. Anyone the prowler targets must succeed on a DC X Will save or fall instantly under the prowler's influence as though by a dominate person spell from a Xth-level caster. The ability has a range of 30 feet. The save DC is Charisma-based.

Should we state that the second ability can only be used on those feebleminded by its mindwipe gaze?

why not combine the two into one ability?
 

Shade

Monster Junkie
BOZ said:
why not combine the two into one ability?

Good question! In fact, here's one for inspiration...

Fear and Weakness Gaze (Su): As the fear and ray of enfeeblement spells; at will; DC 32; caster level 20th. The save DC is Charisma-based.

Fear and weakness gaze has a range of 50 feet. Those targeted by Baalzebul's gaze must succeed on two saving throws, one for fear and the other for ray of enfeeblement.
 

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