Hairfoot
First Post
To focus on some positives, I rather like these ones:
As I've said in other threads, it dissapoints me that 3E encourages players to expect loads of treasure and magic items, instead of exercising ingenuity and planning to overcome challenges. As for super characters, flying warlocks with eldritch guns just about fit the bill for me, and I do think those sorts of thing have spoiled the game, if not "destroyed" it.pawsplay said:Long-winded lectures about player greed, unbalanced items "destroying" the game, an entire page and a half on "Super Characters" who will "destroy" your game, etc
Bothersome to keep track of in combat, but historically accurate and adds a dimension to equipment that goes beyond price/weight/bonus.pawsplay said:Armor versus weapon type - a system intended to balanced banded mail, ring mail, bronze chain, and other archaic armor types against other choices!
Jolly good thing it is, too! Radically and rapidly changing one's form should not be undertaken lightly. Same for teleporting, wishing, and using fireballs in confined spaces.pawsplay said:A normal human could expect to die about 1 time in 3 when polymorphed.