S
Sunseeker
Guest
I actually "agreed" on each of those.
My ideal system would utilize all of them.
Attacks would scale with level, much like caster spells do, but slower.
Bonus attacks would be gained over time though some manner. Either by a static level setting(say, eveny 5 levels you get 1 extra attack) or through a BAB-type system.
Just as we could expect a 15th level caster to hand out some serious punishment each round, we could expect a fighter who emphasized damage over defense to do the same.
My ideal system would utilize all of them.
Attacks would scale with level, much like caster spells do, but slower.
Bonus attacks would be gained over time though some manner. Either by a static level setting(say, eveny 5 levels you get 1 extra attack) or through a BAB-type system.
Just as we could expect a 15th level caster to hand out some serious punishment each round, we could expect a fighter who emphasized damage over defense to do the same.