DemonKing said:
The few CRPGs they've release have been either too multiplayer focussed for my taste (NWN series)
Too multiplayer focussed? How can a D&D game be too multiplayer focussed?
In fact, I thought NWN2 wasn't nearly multiplayer focussed enough. The Official Campaign should be fully enjoyable with more than one human player.
Forgive me if I'm wrong but all the Monster hits for D&D have historically been single player PC CRPGs (ala Baldur's Gate, Eye of the Beholder and Gold Box series). I'm sure if someone could produce a decent game in the vein of those titles it would be pretty popular.
I'd have thought that the NWN series is quite popular.
Kamikaze Midget said:
Many of the videogames, all of the movies...these have not been considered very high-quality works of goodness, here.
Speak for yourself.
I know I liked the second movie, and while it's true that several games were crap (Pool of Radiance, ruins of third edition being the worst of the bunch), the NWN series are still among my all-time favourite PC games, and/or non-P&P roleplaying games.
kolikeos said:
You mean like in Baldur's Gate? If so I really need to play this game. The control of only one character was a big disappointment for me in the first Neverwinter Nights.
That's what I liked about it. NWN for me is the game that comes closer to capturing the spirit of D&D into a computer game than any other. Not necessarily the rules - let Temple of Elemental Evil keep that title and be happy with it - but how you play the game.
D&D isn't meant to be played as a round-based strategy game where you pit your units against enemies. You're meant to play one character, and play him as a character, and let other human beings play the other characters.
That having been said, they do give you greater control over the other party members in NWN2: You can't just send them across the screen like in Command & Conquer, but you can switch from your primary character to any of the other (not human-controlled) characters to give instructions, and if I recall correctly, you can select them all and set them on the same enemy.
Personally, I preferred to set their general behaviour and let them act how they like while I go kill some enemy or enemies.