What I find most disconcerting about these threads is that someone starts out with a valid question / point and then it eventually degrades into nothing but spam.
I hate to be the sour one folks, but that's rather annoying. It always seems a heated debate starts up, and then after a while, some people (I'm not pointing fingers, mind, just commenting on observations) come in and start getting out right silly, dragging the thread way off topic.
I've noticed over the years, from personal real life experiences to experiences here on the 'net that some people just don't like confrontation. That's fine. Not everyone is expected to be okay with confrontation. However, on the boards, there is no excuse for the behavior I see. If you do not like the confrontational nature of a thread -- whether it's getting flamey or is just heated discussion (note there is a difference) then what you should do is stop reading. What you should not do is start posting sillyness and dragging it off topic. If you want to do that you should take it to another thread. How would you like it if I came on and started talking about how I dislike how people have their characters grow older way too quickly and people started going down that path from the original thread? My guess is you wouldn't.
As for the original point of this thread: I have to agree that sometimes people resurrect their character for no good reason (as I see it) or far too many times to make it worth role playing anymore.
There are a couple ways to play things, though, and my own personal opinion is that if people played things out this way most wouldn't have a problem.
If a character dies as part of a major story line, I would expect that they either stay dead or another storyline starts up shortly there after where the friends of said character do their best to get their friend brought back. I would only expect, however, that if said character died as part of a story line another time they would stay dead. Coming back to life is not a happy experience, it is a rather traumatic one, for both the soul and the body. Yes, this is a fantasy world, and death is not always the end. However, I imagine the gods are only willing to allow a soul to return to the world only so many times, and only so long as that soul might serve a purpose.
Some characters may be particularly hearty or unwilling to die. After all, we have the -10 rule in most DND campaigns since 3rd edition onwards. I will admit that Krystal herself has seemingly "died" a number of times. However, truth be told, because help was so quickly available in most of the instances of her "death" it was never really death. It was a case of her being nearly dead, just on the edge. Had people been just a little slower she would have died, and every time it came to that I was willing to let her stay dead, though I'll admit I was hoping she'd live. If some think that hypocritical, so be it. I'm just trying to give examples of ways to handle these sort of situtations in a way that makes for good role playing that is at least partly believable, and use myself as examples (since if I use others people might get reflexively defensive and think I'm pointing them out as a bad example). Does it suck that a character "miraculously" comes back to life after you "killed" them? Yes. But then the "dead" character can just be "You should have made sure I was dead. Now I'm going to make sure you're dead". And that can be fun, if not done too many times. (I'll admit Krys probably got too many chances, but they played out).
These places are fineite places in time. If a character were to die, who is to say that another "version" of that character won't stumble on this place too? This is particuarly usefull if your character some how stumbled on this world from another one (like Krys did). I've often thought about bringing in an alternate Krys. Perhaps she was an evil mage, or perhaps she followed her people's tenents and was a good mage. Maybe she wasn't a mage at all, or maybe she was still a neutral mage but she was really thrown out of her country instead of faking her death... Would it still be Krys? Yes. Would people say I res'd her? Yes. Would they be wrong? Yes. Would they care / notice the difference? Likely not. Would she be inherently different in some way? Absolutely.
Another way to play it out is that the character faked their own death. In a world of magic and sorcery, there are likely ways one can make ones' self appear dead but not either not be truly dead or be able to be returned. After all, even in our own world, doctors have procedures that can be done where a person is actually dead for a period of time, but if the patient is lucky / timing is right, the procedure can be done and the patient is alive afterwards as if they had never been dead. But to say they weren't dead (as we tend to define it now) would be wrong. Is it so hard to believe that magic would not have a counter part?
And again, if a character truly is raised from the dead, I agree that there had better be a good reason. Krystal's daughter was brought back, but only because her mother exchanged her life for her daughters. It also left a very permanent affect on her daughter.
At any rate, I would love to see this thread come back to the original target and continue or at least stay here as something for others to read for research / etc.
I hate to be the sour one folks, but that's rather annoying. It always seems a heated debate starts up, and then after a while, some people (I'm not pointing fingers, mind, just commenting on observations) come in and start getting out right silly, dragging the thread way off topic.
I've noticed over the years, from personal real life experiences to experiences here on the 'net that some people just don't like confrontation. That's fine. Not everyone is expected to be okay with confrontation. However, on the boards, there is no excuse for the behavior I see. If you do not like the confrontational nature of a thread -- whether it's getting flamey or is just heated discussion (note there is a difference) then what you should do is stop reading. What you should not do is start posting sillyness and dragging it off topic. If you want to do that you should take it to another thread. How would you like it if I came on and started talking about how I dislike how people have their characters grow older way too quickly and people started going down that path from the original thread? My guess is you wouldn't.
As for the original point of this thread: I have to agree that sometimes people resurrect their character for no good reason (as I see it) or far too many times to make it worth role playing anymore.
There are a couple ways to play things, though, and my own personal opinion is that if people played things out this way most wouldn't have a problem.
If a character dies as part of a major story line, I would expect that they either stay dead or another storyline starts up shortly there after where the friends of said character do their best to get their friend brought back. I would only expect, however, that if said character died as part of a story line another time they would stay dead. Coming back to life is not a happy experience, it is a rather traumatic one, for both the soul and the body. Yes, this is a fantasy world, and death is not always the end. However, I imagine the gods are only willing to allow a soul to return to the world only so many times, and only so long as that soul might serve a purpose.
Some characters may be particularly hearty or unwilling to die. After all, we have the -10 rule in most DND campaigns since 3rd edition onwards. I will admit that Krystal herself has seemingly "died" a number of times. However, truth be told, because help was so quickly available in most of the instances of her "death" it was never really death. It was a case of her being nearly dead, just on the edge. Had people been just a little slower she would have died, and every time it came to that I was willing to let her stay dead, though I'll admit I was hoping she'd live. If some think that hypocritical, so be it. I'm just trying to give examples of ways to handle these sort of situtations in a way that makes for good role playing that is at least partly believable, and use myself as examples (since if I use others people might get reflexively defensive and think I'm pointing them out as a bad example). Does it suck that a character "miraculously" comes back to life after you "killed" them? Yes. But then the "dead" character can just be "You should have made sure I was dead. Now I'm going to make sure you're dead". And that can be fun, if not done too many times. (I'll admit Krys probably got too many chances, but they played out).
These places are fineite places in time. If a character were to die, who is to say that another "version" of that character won't stumble on this place too? This is particuarly usefull if your character some how stumbled on this world from another one (like Krys did). I've often thought about bringing in an alternate Krys. Perhaps she was an evil mage, or perhaps she followed her people's tenents and was a good mage. Maybe she wasn't a mage at all, or maybe she was still a neutral mage but she was really thrown out of her country instead of faking her death... Would it still be Krys? Yes. Would people say I res'd her? Yes. Would they be wrong? Yes. Would they care / notice the difference? Likely not. Would she be inherently different in some way? Absolutely.
Another way to play it out is that the character faked their own death. In a world of magic and sorcery, there are likely ways one can make ones' self appear dead but not either not be truly dead or be able to be returned. After all, even in our own world, doctors have procedures that can be done where a person is actually dead for a period of time, but if the patient is lucky / timing is right, the procedure can be done and the patient is alive afterwards as if they had never been dead. But to say they weren't dead (as we tend to define it now) would be wrong. Is it so hard to believe that magic would not have a counter part?
And again, if a character truly is raised from the dead, I agree that there had better be a good reason. Krystal's daughter was brought back, but only because her mother exchanged her life for her daughters. It also left a very permanent affect on her daughter.
At any rate, I would love to see this thread come back to the original target and continue or at least stay here as something for others to read for research / etc.