Kahuna Burger
First Post
OK, there's been quite a bit of talk over on general discussion about Level Adjusted race availability - for any newbies, those are races which cannot start as a first level character because they are too powerful, and thus get equivelent character levels added to the PC just for being of that race. It seems pretty obvious that no one wants to just allow completely new characters to come in with level adjustments, and some folks want to avoid level adjustments entirely. This poll is to feel out general support outside of the judges and compulsive Gen Disc posters.
The poll is multiple answer, though conflicitng ones would be a bad idea. If you are ok with the idea of LA races in general, vote for all those possible solutions to the power issue that you would support.
A bit of expansion on those options.
Negitive levels These work the same as negitive levels imposed by some spells and level draining abilities (-1 to just about everything) but do not turn into true level loss and cannot be removed except by leveling up. So an asimar PC would start out with all of the race abilities but one negitive level. When the PC leveled up, they would gain no class abilities, but just lose the penalties the negitive level was imposing. (they would still be counted as a 2nd level character for XP purposes, as is the case for most of these solutions.)
Racial levels Rather than being given full racial abilities at first level, the character starts out with a LA0 version of the racial abilities and their first class level. When they level up, they gain more of their racial abilities to bring them up to LA +1, but no class adjustments at all (including hit dice). A high LA race PC might be allowed to alternate class and racial levels so as not to fall completely behind on hit points. A player who wanted an Asimar cleric PC, for instance, could start out with one cleric level, no stat adjustments, darkvision and the +2 bonus to spot and listen, and be basicly balanced with a human cleric1. When the character leveled normally, he would gain no hit die or skill points, but get the +2 to wis and cha, energy resistances and daylight use and be considered a 2nd level character for all XP purposes.
Lesser versions This would be similar to the racial levels, but the first level version would be the only one available. So it doesn't really allow LA+ races, just races with similar names and flavor.
PC Tradeout This idea would allow a leveled LEW character who had died or was simply no longer interesting to the player to be traded out for a new character of equivelent XP (or what the XP total would be after raising in the case of a dead character). This higher starting point could be used to accomadate LA+ races or just higher levels in a class.
other if you perfer another method, feel free to add it, or if you support one of the above ideas in a significantly restricted form.
The final decision will likely be up to the judges, who would also have to approve the progression/lesser version/overall LA of each race on a case by case basis, but I think some general input would be good.
Kahuna Burger
The poll is multiple answer, though conflicitng ones would be a bad idea. If you are ok with the idea of LA races in general, vote for all those possible solutions to the power issue that you would support.
A bit of expansion on those options.
Negitive levels These work the same as negitive levels imposed by some spells and level draining abilities (-1 to just about everything) but do not turn into true level loss and cannot be removed except by leveling up. So an asimar PC would start out with all of the race abilities but one negitive level. When the PC leveled up, they would gain no class abilities, but just lose the penalties the negitive level was imposing. (they would still be counted as a 2nd level character for XP purposes, as is the case for most of these solutions.)
Racial levels Rather than being given full racial abilities at first level, the character starts out with a LA0 version of the racial abilities and their first class level. When they level up, they gain more of their racial abilities to bring them up to LA +1, but no class adjustments at all (including hit dice). A high LA race PC might be allowed to alternate class and racial levels so as not to fall completely behind on hit points. A player who wanted an Asimar cleric PC, for instance, could start out with one cleric level, no stat adjustments, darkvision and the +2 bonus to spot and listen, and be basicly balanced with a human cleric1. When the character leveled normally, he would gain no hit die or skill points, but get the +2 to wis and cha, energy resistances and daylight use and be considered a 2nd level character for all XP purposes.
Lesser versions This would be similar to the racial levels, but the first level version would be the only one available. So it doesn't really allow LA+ races, just races with similar names and flavor.
PC Tradeout This idea would allow a leveled LEW character who had died or was simply no longer interesting to the player to be traded out for a new character of equivelent XP (or what the XP total would be after raising in the case of a dead character). This higher starting point could be used to accomadate LA+ races or just higher levels in a class.
other if you perfer another method, feel free to add it, or if you support one of the above ideas in a significantly restricted form.
The final decision will likely be up to the judges, who would also have to approve the progression/lesser version/overall LA of each race on a case by case basis, but I think some general input would be good.
Kahuna Burger
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