With dice rolls- no, but I trust they are rolling to have fun. Hits happen more then they should with some people, and misses at really bad moments do happen, just not as often as they should.
One GM has killed PCs with goons that- goons hitting ACs in the high twentyies. (Question is how many 20s can you roll in a row in one fight?)
Players making that- "need a 20 to hit," three times in a three turn event, I suspect cheating.
Course I have seen Players cheat in the opposite direction too- screwing up their characters chance of success because she's being pressured to make rolls.
Question is did they have fun, did it make their experience more then what it would have been with random die rolls?
I don't like it and attempt to discourage it, but would rather not have the argument with my Players about seeing them cheat, or demanding that they roll only where I can see.
What I have told two of my players is- miss enough so you don't get caught cheating. Otherwise, I will make your character pay later should I suspect cheating.
One GM has killed PCs with goons that- goons hitting ACs in the high twentyies. (Question is how many 20s can you roll in a row in one fight?)
Players making that- "need a 20 to hit," three times in a three turn event, I suspect cheating.
Course I have seen Players cheat in the opposite direction too- screwing up their characters chance of success because she's being pressured to make rolls.
Question is did they have fun, did it make their experience more then what it would have been with random die rolls?
I don't like it and attempt to discourage it, but would rather not have the argument with my Players about seeing them cheat, or demanding that they roll only where I can see.
What I have told two of my players is- miss enough so you don't get caught cheating. Otherwise, I will make your character pay later should I suspect cheating.