Zaarastara
First Post
Does anyone see an issue with increasing the Dodge bonus to +2 versus melee opponents? In our campaign, I have raised the bonus to +1 against all melee opponents, not just one per round. None of my players see a reason to take Dodge, except as a prerequisite to Mobility and Spring Attack.
Any thoughts on this?
Oh, in my campaign Dodge gives a +1 bonus to AC versus melee attacks and a +2 bonus to AC versus ranged attacks.
Any thoughts on this?
Oh, in my campaign Dodge gives a +1 bonus to AC versus melee attacks and a +2 bonus to AC versus ranged attacks.