keterys
First Post
It also allows a Feystep to negate a fall
What part of feystep, or any other teleportation ability, is so lackluster as to require making them more effective?
I mean, not that Tumble vs. Ethereal Stride isn't bad enough without also giving Ethereal Stride another boost...
Having teleport negate falling damage 'because it's cool' makes as much sense as having teleport allow you to stand from prone as a free action when you do it because it's cool...
Or to make yourself fall then teleport reversing the direction of fall, so that you can jump up higher... cause it's cool. Or makes sense.
Umm.
Adding complexity to the game for no reason.