green slime
First Post
lukelightning said:Easy.... transformation into a Demi Lich. Bwahahahahaaa!
Its gotta have something else as well.
Demi-Liches are not just dread necromancers.
lukelightning said:Easy.... transformation into a Demi Lich. Bwahahahahaaa!
But how many different 9th level spells can the DN cast?Bad Paper said:I think the DN is the only ECL 20 lich that can cast five or six ninth-level spells in a day, yeah? Maybe you can break the Ur-Priest to do that, but whatever, the point is that the DN is cool for this reason.
green slime said:Its gotta have something else as well.
What, in addition to an insight bonus to AC and to hit equal to your HD, good spell-like abilities, soul trapping, stat and skill bonuses, and bonus epic feats?
Bad Paper said:This one is a bit strong, and sudden, for me, as well as something you didn't cover, which is the +2 to Int, Wis, and Cha. Also, my problem with the paralyzing touch is that there have been other touch attacks developed all along the DN's career. Why can't paralyzing touch show up sooner?yeah, but I think the DN is the only ECL 20 lich that can cast five or six ninth-level spells in a day, yeah? Maybe you can break the Ur-Priest to do that, but whatever, the point is that the DN is cool for this reason.
What would you recommend for epic progression?
bestone, how do you like the DN? Is it fun to play? Over/underpowered? What did you take for your advanced learning? Which feats? Martial weapon? How does the DN fit in with the party, and what do the other players think about it?
lukelightning said:What, in addition to an insight bonus to AC and to hit equal to your HD, good spell-like abilities, soul trapping, stat and skill bonuses, and bonus epic feats?
bestone said:I dont think its overpowered. For the first half dozen levels I felt very lacking. We didnt run into undead I could rebuke, and i couldnt animate anythign till 8th level (ouch!). I was considering changing for a while actually it was pretty bad. But then at 6 I came into some power, and at 8th I was just loving it!.
bestone said:Remember your a caster, and being in melee is a bad place. After about level 4 melee became useless, and summoning undead from afar was my new tactic *owlbear skele's rock!!!!*. Note about overpowerdness, if ever your fighting a shadow creature or something immune to negative energy, your spells are mostly useless.
5 + 1 from advanced learningfrankthedm said:But how many different 9th level spells can the DN cast?
Energy Drain : not for 24 hoursfrankthedm said:Do most of them allow fort saves?
Just Energy Drain and Wail of the Banshee would be thwarted.frankthedm said:Also, how many spells of his won't crash and burn on a death ward?
frankthedm said:If he has to make every other spell a Greater Dispel to take down death ward, I am not sure how glamourous those slots are.
Methinks you should read Mass Harm a bit more carefully before you make that claimseans23 said:5 + 1 from advanced learning
Energy Drain : not for 24 hours
Imprison Soul: will save
Harm, Mass: will (for half)
Plague of Undead: no save
Wail of the banshee: fort negates
so... 1-2 depending on how you look at it.
Just Energy Drain and Wail of the Banshee would be thwarted.
Mass Harm. Repeat.