I think it was the random number that may be to blame here. If it ended up like 6-8 I think the group would have had little trouble. Those extra wolves really are tearing into the group.
Which is why I wish to wait on Halo to take her turn and not go for her. This is a not something I would not wish on anyone, but maybe most of the wolves will miss next turn. (HA!)
If the wolves can’t climb them, does that mean we’re safe if we’re on them?
The young priest wants badly to go to the light, to bask in its warmth and forget the cold cruelness of the mortal world. But she feels a slight almost gentle push on her soul, and the pain of gasping air into her hurt lungs as her soul returns to her body.
OOC:
Digger AC:16, HP: 00/25, stable [roll0]
Irena AC:15, HP: 00/24, dead
Halo AC:18, HP: 00/27, death saves; 2/3 success; 1/3 failure [roll1], [roll2]
Joisah AC:14, HP 00/21, stable [roll3]