Jacob Marley
Adventurer
I have been giving a lot of thought to the idea of eliminating class and cross-class skills from my next 3rd Edition campaign; more accurate would be to say that all skills are class skills. Before I implement such an idea, I would like to get a feel for what the benefits of such a system is; as well as where any potential pitfalls may be.
Potential benefits I see are:
Thanks.
Potential benefits I see are:
- It opens up character concepts. (Ex. Fighters who are well-versed in Arcana, Monk scholars (History), etc.
- Many Prestige Class requirements are easier to meet.
- Multi-class accounting is easier.
- Potentially encourages players to put ranks in the flavor skills (Craft, Perform, and Profession)?
- Many Prestige Class requirements are easier to meet. Potential to abuse stacking of Prestige Classes.
- Opposed DCs may be easier to meet as there is the potential for more characters to have ranks in particular skills.
- Easier to build characters to abuse Skill Synergies.
Thanks.