We're holding a panel! Show up or we'll cry. Honest.
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The Rat Bastard's Guide to a Long Campaign
Come see a panel full of game designers talk about rat bastardy tricks, keeping your players involved, and DMing tips for long-term plotting. Most D&D campaigns runs for a year. These panel members have games that average over 12 years, with low player turnover and huge player participation. How come? Panelists include Dorian "Sagiro" Hart (designer on System Shock, Thief, and Bioshock amongst others), Corey "Barsoomcore" Reid (author of "DINO-PIRATES OF NINJA ISLAND"), Chris Perkins (D&D Creative Manager at Wizards of the Coast) and Kevin "Piratecat" Kulp (Lead Designer of at Talkie, and author of adventures such as "Of Sound Mind".) Moderated by Julian "Rabbit" Murdoch of "Gamers With Jobs."