Ok... keep in mind this is A LOT of number crunching and it's VERY late at night... if someone sees something is wrong PLEASE feel free to point it out and help me fix it! LOL
whew this took FOREVER for me to do.. LOL
Question: Was also wondering if you would allow to non-slotted items that gave +5 scared and Insight bonuses to AC respectively?.... and how much they would set me back gold-wise?
Arineil Silverwing
Female Human Half-Celestial Fighter 26 (Outsider ECL 30)
Neutral Good
Representing Rathan
Strength 36 +13 [+4 Template] [+6 Level Increase] [+5 Manual] [+6 Item] (15, 8 pts)
Dexterity 16 +3 [+2 Template] (14, 6 pts.)
Constitution 31 +10 [+4 Template] [+5 Manual] [+6 Item] (16, 10 pts.)
Intelligence 16 +3 [+2 Template] (14 6 pts.)
Wisdom 16 +3 [+4 Template] (12, 4 pts.)
Charisma 18 +4 [+4 Template] (14, 6 pts.)
Size: Medium
Height: 6'4"
Skin: Dull Silver
Eyes: Glowing Bright Blue
Hair: Long Strait Bright Blue
Vision: Darkvision 60 Feet
Total Hit Points: 448 / 448
Speed: 30 feet (Fly 60 Feet: Good)
Armor Class: 55 [+1 Dex, +7 Natural, +14 Armor, +8 Shield, +5 Deflection]
Touch AC: 19
Flat-footed: 54
Spell Resistance 35
Initiative modifier: +7
Fortitude save: +26
Reflex save: +17
Will save: +17
Base Attack(s): +26/+21/+16/+11/+6
Attack (+2 Adamantine Holy Power Heavy Flail): +43/+38/+33/+28/+23 1d10+19 Dmg 18-20x2 Crit
Attack (unarmed): +39/+34/+29/+24/+19 1d3+13 Subdual Dmg
Attack (missile):
Grapple check: +39
Unarmed Damage: 1d3+13
Smite Evil (Su)
Once per day a half-celestial can make a normal melee attack to deal extra damage equal to its HD (maximum of +20) against an evil foe.
Languages: Common, Celestial, Infernal, Draconic, Gaint, Abyssal, Elven
Feats:
Blind-Fight
Weapon Focus (Heavy Flail)
Quick Draw
Improved Initiative
Power Attack
Improved Sunder
Improved Nat. Armor x6
Fly-by Attack
Hover
Combat Reflexes
Cleave
Great Cleave
Improved Crit (Heavy Flail)
Improved Weapon Focus (Heavy Flail)
Overwhelming Critical
Devistating Critical
Pen. Damage Reduction (Epic)
Spell-Like Abilities: (By HitDice)
Daylight at Will
1-2 Protection from evil 3/day, bless
3-4 Aid, detect evil
5-6 Cure serious wounds, neutralize poison
7-8 Holy smite, remove disease
9-10 Dispel evil
11-12 Holy word
13-14 Holy aura 3/day, hallow
15-16 Mass charm monster
17-18 Summon monster IX (celestials only)
19-20 Resurrection
Skills:
30 Max Class/15 Max Cross-Class
Appraise (Int) +3 [+3 Int]
Balance (Dex) +3 [+3 Dex]
Bluff (Cha) +4 [+4 Cha]
*Climb (Str) +21 [+8 Ranks, +13 Str]
Concentration (Con) +10 [+10 Con]
Diplomacy (Cha) +4 [+4 Cha]
Disguise (Cha) +4 [+4 Cha]
Escape Artist (Dex) +3 [+3 Dex]
Forgery (Int) +3 [+3 Int]
Gather Information (Int) +3 [+3 Int]
Heal (Wis) +3 [+3 Wis]
Hide (Dex) +3 [+3 Dex]
*Intimidate (Cha) +19 [+15 Ranks, +4 Cha]
*Jump (Str) +28 [+15 Ranks, +13 Str]
Listen (Wis) +13 [+10 Ranks, +3 Wis]
Move Silently (Dex) +3 [+3 Dex]
*Ride (Dex) +13 [+10 Ranks, +3 Dex]
Search (Int) +17 [+14 Ranks, +3 Int]
Speak Language (Infernal)
Speak Language (Draconic)
Spot (Wis) +18 [+15 Ranks, +3 Wis]
Survival (Wis) +3 [+3 Wis]
*Swim (Str) +28 [+15 Ranks, +13 Str]
Use Rope (Dex) +3 [+3 Dex]
Arineil Silverwing's Equipment:
+6 Mithril Fullpate of Heavy Fortification (1,210,000 gp)
+6 Animated Mithril Heavy Steel Sheild (640,000 gp)
+2 Adamantine Holy Power Heavy Flail (1,280,000 gp)
Manual of Bodily Health +5 (137,500 gp)
Manual of Gainful Excerise +5 (137,500 gp)
Ring of Protection +5 (50,000 gp)
Ring of Freedom of Movement (40,000 gp)
Cloack of Epic Resistance +6 (360,000 gp)
Belt of Gaint Strength +6 (36,000 gp)
Amulet of Health +6 (36,000 gp)
Cubic Gate (164,000 gp)
Helm of Comp. Languages and Read Magic (5,200 gp)
Boots of Teleportation (49,000 gp)
Bottle of Air (7,250 gp)
Hewards's Handy Haversack (2000 gp)
Scarab of Protection x3 (38,000x3 gp)
Money:
Platinum:
Gold: 307,600
Silver:
Copper: