A very odd figure walks into the tavern. It is short, barely five feet tall, and very broad shouldered, but surely no dwarf was ever so gaunt: the figure’s close-fitting black armor shows it to be almost skeletally thin. It is helmeted, gloved, and wears a finely carved wooden mask that completely covers its face; not an inch of bare skin is visible. The figure pauses, and there is some sort of presence, perhaps some psychic emanation, that makes it seem larger than it is. It begins to speak, its voice hollow-sounding, almost woody, and quiet enough to contrast oddly with the grandiosity of its words:
“To all puissant warriors, powerful athletes, poetic songsters, deft-fingered musicians, and folk with more eclectic talents, King Itztecolotl of Cactitzatziliztli sends his greetings. My king (long may he reign) has ordered that I, Tlacamatli, come to this place and say these words: The time has come to celebrate a most joyous event, the marriage of Princess Ihhuicac, shining ornament of Cactitzatziliztli. The king has declared that there shall be a great Games held in her honor; and the people that come to honor the Princess’s union shall see such a spectacle as will make the Gods themselves strain to watch from their heavenly seats. The king desires contests of arms, foot-races, obstacle courses, poetry, song, dance, music, storytelling, and, of course, Ullamaliztli. For the victors there will be rich and rare prizes; for winners and stragglers alike there will be feasting and merriment. Who then wishes to display their skills before my king and his people? Who is ready to journey to Cactitzatziliztli and compete with the best?”
After this speech, Tlacamatli falls abruptly silent.
[sblock=Religion 20 or History 22; subtract 4 from DCs if you are Magari]The carved mask the figure wears indicates that he was a favored retainer who died in a Magari king’s service and has been rewarded with a second (undead) existence as a wight.[/sblock]
[sblock=Adventure!]My adventure has been approved, so I am recruiting 1st level characters (1st level only, please). My preferred number is five, but I can probably handle six.
Please note that this will be a LONG adventure, possibly an entire adventure path; if you are unsure of your ability to post regularly for a long period, you should consider waiting for a shorter adventure to arrive. Also note that this is an ISOLATED adventure--it will be well-nigh impossible to get you out of it should you decide that you don’t like it, don’t like me, don’t like your fellow players, etc. If you decide that you want to do something else, you might be better off just generating a new character.
This adventure is a conversion of Souls for Smugglers’ Shiv, the first adventure in the Serpent’s Skull series by Paizo. If you have played or read the modules in this series, please do the honorable thing and recuse yourself.
Because this adventure is long (and I may in fact run as much of the series as is possible before nobody is interested in playing 4e anymore) I would very much like the characters to have as much synergy and cover as many bases as possible. This would be a good time to collaborate on character design with other people, if you’re interested in doing that.[/sblock]