Infiniti2000
First Post
Actually, my understanding is:
1. The two first combatants are in the on deck circle and buff for one round while introduced.
2. After one round, the two combatants enter the arena and then we can choose who goes to the on deck circle. The on deck circle is filled prior to any other combat action in the arena (i.e. as soon as one creature leaves the on deck circle, the next one replaces him before any action is taken in the arena).
3. Combat proceeds as normal.
4. In the event of a loss based on normal rules, the combatant in the on deck circle from the loser's side enters the arena (also as normal, i.e. teleporting in as a move action). As the General decides this action, he simultaneously/immediately chooses the next on deck circle combatant.
5. Once in the on deck circle, that combatant cannot be changed.
Additionally, I think the on deck circle combatants should be placed in the initiative order so that it's easier to adjudicate how many actions they take.
1. The two first combatants are in the on deck circle and buff for one round while introduced.
2. After one round, the two combatants enter the arena and then we can choose who goes to the on deck circle. The on deck circle is filled prior to any other combat action in the arena (i.e. as soon as one creature leaves the on deck circle, the next one replaces him before any action is taken in the arena).
3. Combat proceeds as normal.
4. In the event of a loss based on normal rules, the combatant in the on deck circle from the loser's side enters the arena (also as normal, i.e. teleporting in as a move action). As the General decides this action, he simultaneously/immediately chooses the next on deck circle combatant.
5. Once in the on deck circle, that combatant cannot be changed.
Additionally, I think the on deck circle combatants should be placed in the initiative order so that it's easier to adjudicate how many actions they take.