Neonchameleon
Legend
So we see 4th level feats - and some 20th level feats. The question is whether there are 8th or 12th level feats or just 1st, 4th, and 20th level feats. Some takeaways
- Fighting Styles are now 1st level feats that require PCs to be in the Warrior Group or to be rangers (or probably paladins)
- The other 1st level feat included is "Lightly Armoured" for training with light and medium armour and shields - a pretty obvious gap from the previous packet
- All fourth level feats give you a single point of ASI (yes, even War Caster( - other than the repeatable feat that gives you two (and replaces the old ASI boost)
- Some of the old power feats have been changed - with the "power attacks" vanishing
- Great Weapon Master now gives you prof bonus to damage 1/round as well as possible extra attacks
- Polearm Master requires heavy reach weapons (i.e. polearms) - no spear or staff and shield
- Crossbow Expert now requires you to get the extra attack from the light weapon property - so no single hand crossbow rapid fire. This wouldn't be broken anyway because:
- Sharpshooter now cancels disadvantage but no extra damage
- Everyone's now a ritualist - the key benefit of the Ritual Caster feat is once per day cast a ritual in regular casting time without spending a slot
- The common pattern for utility feats is one ASI, one either training or Expertise in a single skill, and the ability to use a utility action as a bonus action