Vikingkingq
Adventurer
This is not necessarily true.
If all martial classes get ED dice, there may be a different mechanic given to the fighter to represent his uniqueness.
The argument is that the ED mechanic is so good and flexible that it shouldn't be pigeonholed into one class
So, the devs have given the Fighter a good mechanic to make them unique. Because the mechanic is good, it should go to everyone, but we'll give the Fighter another mechanic to make them unique.
What happens if that mechanic is good? Won't we see more arguments that it shouldn't be pigeonholed into one class?
Why create extra work for the devs? They've created a good, flexible, and unique mechanic for the Fighter. It needs a bit of polish, but once that's done the class is pretty much good to go. Why not have them move on and create good, flexible, and unique mechanics for the ranger, barbarian, warlord, paladin, bard, monk, druid, and assassin, instead of retreading the same class?