When the group is ready, Grok leads you down the hall to the right. You cross the main corridor , proceeding to a side of the complex that you hadn't visited in your first foray.
In the meantime, Kongu asks Zurd, "What did the chief tell you, o fearless leader? Did you learn any secrets of this stronghold?"
The walk continues, the corridor turning right, then coming to a "T" at which you turn left. Another 50' down the hall there are doors to the left and right. Another orc, whom Grok had introduced to you as Krep, opens the door on the left, and you all continue through. After a long winding passage you come to another door, which again Krep opens. It leads to a large room -- extending farther than any of you can see. There is a pool in front of you, circular with a diameter of about 20', full of somewhat dirty water, and two more pools that you all can see, one to the left and one to the right. Beyond that, you're not sure.
[sblock=Kyle, Payne, Kol]You see what looks like gold at the bottom of the pool in front of you -- hundreds, maybe thousands, of coins, and some gems (impossible to see through the water what kind).[/sblock]
There are at least eight orcs near the door, five male and three female. To the right, along the wall, you see some lizardmen corpses, dismembered to varying degrees.
Grok remarks, [sblock=orcish]"The pools in this room were a favourite of the scalymen. They like water. When we finished killing their men, this is where we found their women and children. They were easy to dispatch. They like water." The scorn in his voice when he mentions reptilian fondness for water suggests that he can't understand why. He then turns to the assembled orcs and says, "Proud orcs of the Hadzanzuna people, this is Zurd, slayer of scalymen and friend to the Hadzanzuna people. Let us celebrate our joint victory over the invaders of our home."[/sblock]
The orcs all make a noise that you all recognize as cheering.