[sblock=Ysande]
Ysande Zallarhim
Human Female
Chaotic Good
Bard 13
8 Strength (-1) (0 pts.)
17 Dexterity (+3) (5 pts., +4 Enhancement)
12 Constitution (+1) (2 pts., +2 Enhancement)
16 Intelligence (+3) (10 pts.)
10 Wisdom (+0) (2 pts.)
26 Charisma (+8) (13 pts., 3 level, +6 Enhancement)
BAB: +9
Grapple: +8
HP: 63 (HD 13d6;
rolls + 13)
Initiative: +7
Speed: 30 ft
ACP: -0
AC: 21 (+3 Dex, +6 Armor, +2 Deflection); touch 13, flat-footed 18
Fort Saves: +5 (4 Base +1 Con)
Reflex Saves: +11 (8 Base +3 Dex)
Will Saves: +16 (8 Base +8 Cha)
Attack:
+13 Melee, Damage 1d4-1, 19-20/x2 (Masterwork Cold Iron Dagger)
+13 Ranged, Damage 1d4-1, 19-20/x2, range 10ft (Masterwork Cold Iron Dagger)
+13 Melee, Damage 1d2-1 Subdual, 20/x2, range 15 ft (Masterwork Whip)
+15 Melee, Disarm, range 15 ft (Masterwork Whip)
+13 Ranged, Damage 1d8+1+1d6 Frost, Range 80 ft (Masterwork Crossbow/+1 Frost Bolt)
Full Attack
+13/+8 Melee, Damage 1d4-1, 19-20/x2 (Masterwork Cold Iron Dagger)
+13/+8 Ranged, Damage 1d4-1, 19-20/x2, range 10ft (Masterwork Cold Iron Dagger)
+13/+8 Melee, Damage 1d2-1 Subdual, 20/x2, range 15 ft (Masterwork Whip)
+15/+11 Melee, Disarm, range 15 ft (Masterwork Whip)
Feats:
Improved Initiative
Weapon Finesse
Versatile Performer (Complete Adventure 112. You pick a number of Perform Categories equal to your Int modifier, and treat them as equal to your highest Perform category. +2 on Perform checks when using more than one type of Performance at once.)
Force of Personality (Complete Adventurer 109. Use Cha instead of Wis on Will Saves.)
Disguise Spell (Complete Adventurer 108. Cast spells as part of a performance. Observers make a Spot check opposed by your Perform check to tell you are casting. Even if they can tell, they cannot identify the spell with Spellcraft.)
Leadership (Cohort: Level 11. Followers: 50 1st level, 5 2nd level, 3 3rd level, 2 4th level, 1th level)
Abilities:
Bardic Music (13/day)
-Countersong
-Fascinate (5 targets)
-Inspire Courage +2
-Inspire Competence
-Suggestion (DC 24)
-Inspire Greatness (2 targets)
-Song of Freedom
Bardic Knowledge (+18)
Skills: (160; max ranks 16/8)
+27 Bluff (16 ranks, + 8 Cha, +3 Competence)
+17 Concentration (16 ranks, +1 Con)
+31 Diplomacy (16 ranks, + 8 Cha, + 2 Synergy [bluff], +2 Synergy [sense motive], +3 Competence)
+19/22 Disguise (8 ranks, + 8 Cha, +2 Synergy [bluff] when acting in character, +3 Competence)
+23 Gather Information (12 ranks, + 8 Cha, +3 Competence)
+5 Knowledge (Arcana) (2 ranks, + 3 Int)
+8 Knowledge (History) (5 ranks, +3 Int)
+4 Knowledge (Religion) (1 rank, + 3 Int)
+7 Knowledge (The Planes) (4 ranks, + 3 Int)
+27/+29 Perform (Sing) (16 ranks, + 8 Cha, +3 Competence, +2 [Versatile Performer] when combined with another type of Performance.)
*+27/+29 Perform (Dance) (16 <free> ranks, + 8 Cha, +3 Competence, +2 [Versatile Performer] when combined with another type of Performance.)
*+27/+29 Perform (String Instruments) (16 <free> ranks, + 8 Cha, +3 Competence, +2 [Versatile Performer] when combined with another type of Performance.)
*+27/+29 Perform (Oratory) (16 <free> ranks, + 8 Cha, +3 Competence, +2 [Versatile Performer] when combined with another type of Performance.)
+16 Sense Motive (16 ranks, + 0 Wis)
+17 Sleight of Hand (12 ranks, +3 Dex, +2 Synergy [bluff])
+12/+14 Spellcraft (8 ranks, + 4 Int, +2 Synergy [Use Magic Device] when deciphering scrolls)
+15 Tumble (12 ranks, +3 Dex)
+27/+29 Use Magic Device (16 ranks, + 8 Cha, +2 Synergy [Spellcraft] when using scrolls, +3 Competence)
Languages:
Common
Abyssal
Elven
Celestial
Spells:
Level 0: (3/day, DC 18)
Dancing Lights
Detect Magic
Lullaby
Mage Hand
Prestidigitation
Read Magic
Level 1: (5/day, DC 19)
Charm Person
Disguise Self
Feather Fall
Tasha's Hideous Laughter
Level 2: (5/day, DC 20)
Detect Thoughts
Glitterdust
Mirror Image
Silence
Level 3: (5/day, DC 21)
Charm Monster
Glibness
Haste
Major Image
Level 4: (4/day, DC 22)
Cure Critical Wounds
Greater Invisibility
Hold Monster
Modify Memory
Level 5: (1/day, DC 23)
Mirage Arcana
Mislead
Equipment:
2x Masterwork Cold Iron Dagger (1d4, 19-20/x2, 608 gp)
Masterwork Whip (1d2+2, x2, 301 gp)
Masterwork Light Crossbow (1d8, 19-20/x2, 80 ft range, 335 gp)
50x +1 Frost Bolts (+1d6 Frost, 8,350 gp)
+2 Glamered Mithral Chain Shirt (+6 AC, -0 ACP, 7,800 gp)
Amulet of Health +2 (4,000 gp)
Gloves of Dexterity +4 (16,000 gp)
Cloak of Charisma +6 (32,000 gp)
Ring of Mind Shielding (8,000 gp)
Circlet of Persuasion (3,000 gp)
Ring of Protection +2 (8,000 gp)
2x Wand of Cure Light Wounds (1,500 gp)
Wand of Alarm (750 gp)
Masterwork Violin (100 gp)
Scroll Case (1 gp)
2x Scroll of Wall of Force (2,250 gp)
Scroll of Scrying (700 gp)
Scroll of Sending (700 gp)
Scroll of Nondetection (700 gp)
Scroll of Wind Walk (1,650 gp)
Scroll of Antilife Shell (1,650 gp)
Scroll of True Seeing (1,375 gp)
4x Scroll of Bull's Strength (750 gp)
4x Scroll of Bear's Endurance (750 gp)
Scroll of Disintegrate (1,650 gp)
Scroll of Mordenkainen's Private Sanctum (1,125 gp)
Scroll of Freedom of Movement (1000 gp)
2x Scroll of Heal (3300 gp)
1155 gp
Appearance: In the circles in which she moves, it is a not uncommon assumption that Ysande must surely be a succubus taken human form. She is not, though her flame-red hair - worn in a bewildering array of lengths and styles - and ivory skin indicate that there might just be a certain hint of that blood in her linage. Her features are regal and delicate at the same time, her sapphire eyes as wide and innocent as a doe or as icy and compelling as an empress. Her form is slight and lithe, as slim and elegant as a sylph. She accentuates it with close-fitting, filmy dresses and a subtle dancer's sway in her movement.
Personality: Ysande is something of an enigma. A life spent in intrigue and deception has taught her to keep her cards close to her chest, and that's precisely what she does. The face she presents to the world is elegant, refined and alluring, self-controlled and self-willed, with no hint of weakness. She is always composed, and always courteous. When she speaks, everybody in the room is sure she is speaking particularly to them, and when she breaks into one of her radiant smiles it is a private and confidential smile meant just for them.
She seems, in short, like a ray of sunshine in a world of horror and evil. She wades as deeply through the mire as anybody, but the dirt never seems to stick to her.
This is, as far as she's concerned, the great purpose of her existence - to be a light in the darkness, to bring a flash of inspiration and beauty into lives that might otherwise be quite devoid of hope.
Background: Ysande was born to a courtesan in the court of a minor demon lord, the result of her dalliance with one of the many Tieflings - most of them distant descendants of the lord himself - who were part of his retinue. As a result, she's always been used to surviving and even thriving amongst the subtle webs of abyssal politics. With natural intelligence, a great musical talent, and extraordinary good looks - the taint of demon blood providing a frisson of the exotic - she was a natural at these games. As she grew up she became a great favorite in court and proved well able to spin some webs of her own.
She has moved from court to court since she came of age, always in demand as word of her voice and her beauty spread. Demons like to play with mortal toys, and she knew the right games. She also had a natural instinct for the delicate business of judging that moment where the game becomes wearisome and the toy is smashed in a fit of pique. She's no stranger to close shaves, but so far she's always managed to walk the line. In her progress up the precarious and ever-shifting ladder of influence and position in the demonic courts she has certainly made her fair share of enemies, but she's also been adept at making the right allies at the right time. So far she remains one step ahead of anybody who would see her fall.
[/sblock]
[sblock=Kaj]
Kaj
Male Half-Fiend Human
Chaotic Evil
Rogue 7
Strength 16 (+3) (4 pts., +4 Racial)
Dexterity 22 (+6) (13 pts., +4 Racial, +1 Level)
Constitution 15 (+2) (5 pts., +2 Racial)
Intelligence 14 (+2) (2 pts., +4 Racial)
Wisdom 10 (+0) (2 pts.)
Charisma 16 (+3) (6 pts., +2 Racial)
BAB: +5
Grapple: +8
HP: 49 (7d6;
rolls+14)
Initiative: +10
Speed: 30 ft, fly 30 ft (average)
ACP: -0
AC: 20 (+6 Dex, +3 Armor, +1 Natural)
Attack:
+12 Melee, Damage 1d6+3, crit 19-20/x2 (+1 Shortsword)
+12 Ranged, Damage 1d8, crit 19-20/x2, Range 80 ft (Masterwork Crossbow)
Full Attack:
+10 Melee, Damage 1d6+3, crit 19-20/x2 (+1 Shortsword)
and +10 Melee, Damage 1d6+1, crit 19-20/x2 (+1 Shortsword)
and +9 Melee, Damage 1d6+1, crit 20/x2 (Bite)
Notes:
+4d6 Damage on Sneak Attacks
Fort Saves: +4 (2 base, +2 Con)
Ref Saves: +11 (5 base, +6 Dex)
Will Saves: +2 (2 base, +0 Wis)
Feats:
Improved Initiative
Two-Weapon Fighting
Weapon Finesse
Multiattack
Abilities:
Smite Good (1/day, +7 Damage)
Spell-like Abilities (CL 7, DC 13+Spell Level)
-Darkness 3/day
-Desecrate 1/day
-Unholy Blight 1/day
-Poison 3/day
Darkvision 60 ft
Immunity to Poison
Resistance 10 to Fire, Cold, Electricity and Acid
Damage Reduction 5/Magic
Spell Resistance 17
Sneak Attack +4d6
Trapfinding
Evasion
Trap Sense +2
Uncanny Dodge
Skills: (110; max ranks 10/5)
+12 Disable Device (10 ranks, +2 Int)
+13 Disguise (10 ranks, +3 Cha)
+12 Forgery (10 ranks, +2 Int)
+16 Hide (10 ranks, +6 Dex)
+13 Intimidate (10 ranks, +3 Cha)
+8 Listen (8 ranks, +0 Wis)
+16 Move Silently (10 ranks, +6 Dex)
+16 Open Lock (10 ranks, +6 Dex)
+12 Search (10 ranks, +2 Int)
+8 Spot (8 ranks, +0 Wis)
+16 Tumble (10 ranks, +6 Dex)
+10 Use Rope ( 4 ranks, +6 Dex)
Equipment:
+1 Glamered Leather Armor (+3 AC, -0 ACP, +6 Max Dex Bonus)
+1 Shortsword (1d6, 19-20/x2)
+1 Shortsword (1d6, 19-20/x2)
Masterwork Light Crossbow (1d8, 19-20/x2)
50 Bolts
Appearance: Kaj is ever-present, a hulking presence behind Ysande's shoulder. He is unsettling to say the least, particularly as he is built like a bear - nearly seven feet tall and broad to match. His skin is a deep purple, almost black, with a scaled patch on one cheek giving his face a strange asymmetry. His eyes are flickering green flames, and a pair of bat wings are folded neatly across his back. His fiendish heritage is thus quite plain, topped off with the gleaming white fangs revealed when he smiles.
That savage appearance is offset somewhat by the way he presents himself. He dresses in extravagant and luxurious style, always keeping up with the latest fashions of the courts. Likewise, his hair is always neatly combed back from his brow - punctuated by two curved horns - and his beard is always trimmed and oiled. Somehow these accoutrements of sophistication only serve to add to the sinister effect of his appearance.
Personality: Kaj's manner is detached, laid-back and ironic. He keeps silent most of the time, content to let Ysande do the talking, but he always has a wry observation or a witty quip for any situation.
He seems, most of the time, entirely unruffled. His bad moods strike like a tropical storm. He can be pushed just so far, serene and sarcastic all the way, but once he is pushed beyond that point his rage is dark and bloody.
Ysande, it seems, is the only one who escapes both his anger and his sardonic view of the world. He seems somewhat in awe of her, and there's something very funny about the way that this creature, alternately inscrutable or terrifying, seems to turn into a blushing schoolboy with a well-placed word or touch from Ysande.
Background: Kaj is the son of a minor demon lord. He was never favored - the victim of demonic primogeniture that classes him below his pure-blooded siblings. When Ysande came to the court of his father she found him seething with frustrated ambition. She soon realised, firstly, that he had talents that were being wasted and, secondly, that it would be an easy matter to wrap him around her little finger.
She did just that, and found to her pleasant surprise that, beyond his immediate usefulness, she rather enjoyed his companionship. He did, at first, display unpleasant signs of jealousy when she took other lovers, but it wasn't too difficult to soothe and cajole him out of that. There's still the occasional flare, but she's sure he's under control.
When she moved on from that court, she took Kaj with her. He wanted to come, swayed by her promises that a better life awaited him elsewhere - and indeed, she believes it. His father, meanwhile, was happy for her to take him, glad to have him out of his hair and perhaps a little buoyed by her flattering assurances that by the next time he saw the boy he would be worthy to call himself his father's son. [/sblock]
[sblock=Status]
Ysande
Ability Score Buffs:
+2 Dex (19 total; +4)
+2 Con (14 total; +2)
+4 Cha (30 total; +10)
Resulting Adjustments:
+13 HP (76 new base)
+1 on all attacks
+1 AC
+2 on all Spell DCs
+1 on Dex, and Con based skill checks
+2 on Cha based skill checks
+1 Fort and Ref Saves
+2 Will Saves
Other buffs:
+2 AC (24 total)
+2 Saves (+8/+14/+20 totals)
-
Debuffs:
Geas to complete the General's task.
-
Abilities used for the day:
3 1st level spells (2/5 remaining)
2 3rd level spells (3/5 remaining)
1 4th level spell (3/4 remaining)
-
Items used:
Wand of CLW, 45/50 charges remain
Current HP 76/76
Kaj
Ability Score Buffs:
+2 Dex (24 total; +7)
+2 Con (17 total; +3)
Resulting Adjustments:
(negated by debuff)
Other Buffs:
+2 AC (22 total)
+2 Saves (+6/+13/+3 totals)
-
Debuffs:
Geas to complete the General's task.
-1 to all skill checks
-2 to all ability scores
-
Abilities used for the day:
-
Current HP 49/49[/sblock]