The_Universe
First Post
I'm actually going to try to transfer the grim tales stuff into an electronic format so we can look at it and see how it fits together with the above.AIM-54 said:It's pretty straight-forward, it's just a matter of getting it all straight and remembering to apply it appropriately in combat.
One question, though. Using the GT Chase rules, what is the standard move per round? Is it generally considered to be a double move to maintain the pace? Or is it simply one move action (60 feet)? And how does that interact with some of the movement limitations on mounted combat actions?
Hopefully that makes sense.
Essentially, most of the changes will merely represent a number of extended options in the "Combat While Mounted" section of Mounted Combat.
As to the specific speed question, "vehicle" speed is reduced to a "speed advantage" since the *actual* speed at which you're travelling (other than 1x move, 2x move, 3-4x move, etc.) doesn't matter. FPS/MPH don't really matter in absolute terms - it just matters how much faster you are than the other guy(s).