Horwath
Legend
STR based melee weapons need a bump with a die category or two, I agree.It's more that the dice chosen for weapons are too small.
Martial weapons should be bumped up at least 2 dice sizes. Martial characters need a 1-6 damage increase across the board. The issue with the Master feats were that they were feats and not automatic.
If warriors dealt more base damage, you'd have more freedom to branch out in other areas
Adding firearms adds more damage but makes good versatile warriors into gunners.
DEX builds are fine.
Greatsword/Maul/greataxe needs to be 2d8 damage.
longsword/battleaxe/warhammer needs 1d10(V 1d12) damage.