Twiggly the Gnome
Legend
The Omniverse
In practical terms, there would be no point to this (too large a scale, nobody would care), but a big part of me would love to just chop Kara-Tur out of the Forgotten Realma and place the Flannaes out there as the western part of the supercontinent. Tie the Baklunish into Narfell, Damara, Vassa, Thesk and Sossell, tie the Owrdians in with the Heartlands and Wrstern Sea of Fallen Stars, tie the Suliose in with the southeast...the Eastern edge of Toril and Western edge of the Flannaes are quite compatible...
Oh, very nice!View attachment 299459
I've always wanted to do that as well, never got around to. But found this map long ago.
I've been running a Planejammer campaign for 14 months. It's a good fit.I really like the concept of PlaneJammer -- a Planescape and Spelljammer hybrid that leans into planar travel through the Astral Sea by way of Spelljammers.
Dug up this old one, trying to fit all D&D settings onto one mapOh, very nice!
It I'd a fascinating idea that the Tablelands might think they are the whole world, but the whole world is actually doing fine, thanks.Back in the day, when I looked at the maps from the first the Dark Sun boxed set and the "Valley of Dust and Fire" adventure, it occurred to me that the entire Dark Sun setting described up to that point would fit almost perfectly inside the Anauroch Desert in the Forgotten Realms setting. I drew a quick hand-drawn map, but never really did much with it.
Which parts from which official D&D settings have you or would you stitch together into a Frankensetting for a home campaign?
I really like the concept of PlaneJammer -- a Planescape and Spelljammer hybrid that leans into planar travel through the Astral Sea by way of Spelljammers. I would use Eberron as the main aesthetic of the Prime because it is cooler than any of the other terrestrial D&D settings, but if a player wanted a PC from pretty much and D&D setting (or Golarion or whatever) i would allow it in such a game.
What would you do?