DM_Matt
First Post
Insight said:DM_Matt, it wouldn't be a terrible idea to come up with something different. I agree with hero4hire that your character has similar abilities to those already in the group, albeit the electrical powers are significantly different.
EDIT: I've had a chance to look at Power Surge again. I'd like for you to think about either creating a different character or streamlining Power Surge. The main reason he wasn't selected before was that his powers are too "all over the place" for my taste. The character seems to be designed to be able to do everything, and I'm not a big fan of those sorts of characters.
Here are the main problems that I've identified:
1. The Alternate Power feat has to be applied to each of the additional powers in your array. I don't see that added to anything in your character post.
2. I'm not going to allow Full Power on powers where it doesn't matter whether or not you use full power. In your case, Mind Control and Datalink. Since your array isn't dynamic, and applying extra ranks doesn't have a detrimental effect, I'm not going to allow the Full Power flaw. There's no penalty for you to use full power with those abilities. It's perfectly OK for attack powers such as Strike, Blast, Disintegrate, etc.
3. I don't know if I'm on board with some of the powers in your array. It's specifically an electrical control array, yet some of these powers don't seem to be electrical in nature: Mind Control and Telekinesis in particular. They don't seem to be in line with the rest of the powers in the array.
4. I'm not really comfortable with the side effect aura strike power in your array. If you're going to take a 2-pt flaw for Side Effect, it's going to affect you all the time, regardless of your force field. You might be better served to get rid of that side effect or change it to something that's less likely to kill you.
5. Why does Power Surge have Telepathy and Resurrection? Seems like you just tacked these on at the end. They don't make much sense for the character.
My recommendation, if you are really keen on playing Power Surge, is to remove some of the problem areas I've identified above. It might be easier to rebuild him from scratch, but that's up to you. Or just make a different character altogether.
I'm going to try to streamline. As for the rest..
1. At the beginnning of each array, where I put the cost, it says (xx+ xAps)...thats where I'm listing the AP cost.
2. I think thats what I did. I'll ditch the TK, altouhgh that can be a magnetic fields thing. The Mind Control comes from the the fact that the nervous system runs on electrical impulses. Magneto can do it for that same reason.
3. Ok, I'll ditch that.
4. I'll get rid of them, but the origional idea was that the res was a spontaneously-developed power when exposed to radiation that made the government realize his mutability and attempt to add powers . Telepathy would have been one of those.
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