Ivellious said:...a combined mod of atleast 2 should do it.
TheMagician said:I just noticed this, but I'm not sure quite what you mean. Adding up all of Sash's modifiers, it comes to +1 (-2 + 0 + 2 + 3 + -1 + -1), would that be considdered underpowered for this game, and if so, what am I allowed to do about it?
TheMagician said:Nah, you're right, they work for a wizard. I just was wondering if it was something which needed fixing.
Rhun said:Also, I noticed in your stat block you have the modifier for Dex 12 as +0 and it should be +1...so I actually think you are there anyway.