Frozen Whispers (adventure)


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Vigwyn the Unruly

First Post
Belisha stays where she is for now, keeping the animals calm and watching the situation develop.

Slyfen, seeing that the situation is not as he first thought, reveals himself and moves forward to join his companions. He’s no fool, however, and takes up a position behind a tree, the better to defend himself.

The redcaps, still about 60 feet away, note his presence.

Hardin and Eolan both try to reason with the creatures. But it becomes clear that they are not interested in talking—only in driving you off. They sneer and spit as the cleric and knight have their say.

They reply, "Get out, GET OUT, GET OUT!!!" and attack!

Round 1

The redcaps quickly swing and release. As the bullets leave their slings, you note that they glow with an eerie greenish-blue magical energy. Both bullets slam into Eolan’s chest with MUCH more force than he expected. Several of his ribs are cracked, and he begins to bleed internally. The bullets fall into the snow at his Orlan’s feet, having lost their magical glow.

The redcaps cackle with wicked glee, then grab their scythes, preparing to move.



OOC Notes:

Eolan
Diplomacy check
To change attitude from hostile, rushed
DC 20, die result 17 + 1 – 10 = 8

Initiative order
Redcaps 19 + 5 = 24
Belisha 17 + 2 = 19
Slyfen 9 + 7 = 16
Eolan 9 + 5 = 14 higher mod
Rufus 11 + 3 = 14 (currently performing Guard [Belisha])
Hardin 4 – 1 = 3

Round 1

Redcap1
Sling over 1 range increment hits (Eolan FF AC 17, Atk roll 17 + 4 – 2 = 19)
8 hp damage (Dmg roll [1d6+3] 5 + 3 = 8 hp)
Eolan reduced to 19 hp
Eolan stays in saddle automatically (DC 5)
Picks up scythe as move action

Redcap2
Sling over 1 range increment hits (Eolan FF AC 17, Atk roll 18 + 4 – 2 = 20)
7 hp damage (Dmg roll [1d6+3] 4 + 3 = 7 hp)
Eolan reduced to 12 hp
Eolan stays in saddle automatically (DC 5)
Picks up scythe as move action

Player actions for round 1, please.


Minor spoilers follow (drag over to view):
These are redcaps from MM3. They have the Special Attacks eldritch stone (giving them the high attack and damage stats for the slings) and powerful build (allowing them to use Medium weapons without penalty).
 

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Krug

Newshound
Belisha moves forward and casts Summon Monster II to call a Celestial Giant Bombardier Beetle next to the first redcap.
 


Galieo

First Post
Seeing that both redcaps have drops their slings, Eolan will move forward on his warhorse matching Hardin's speed. Steam has begun to rise from his horse's flank as both Eolan and Orlan ready for action.

In a hurried shout, Eolan continues to cajole his opponents, "We mean you no harm, let us stop this foolish fight before someone is seriously hurt." Grinning over the pain in his ribs, Eolan whispers, "Including me . . . ."

As he and Hardin move up to confront their attackers, the red-haired knight says, "I do not plan on killing either of these fellows, they are attacking us under some type of misunderstanding."


OOC:

Eolan will be attacking in subdual mode.
 

Vigwyn the Unruly

First Post
Seeing that the situation has turned violent, Belisha begins moving forward to join the fray. She intends on summoning one of her mighty beasts when she gets close enough, but the snow is causing her more problems than she expected.

Slyfen takes a shot at one of the redcaps, but the creatures present small targets and the arrow flies astray.

Eolan moves forward toward the evil fey, but continues to try to treat them diplomatically. He announces that he does not intend to kill them, and sets a pace just ahead of Hardin.

Hardin moves up behind the protection of the mounted knight—his intentions are less clear.

Round 2

The redcaps, however, do not share Eolan’s pacifist bent. One of them runs behind a tree, and drops his scythe again, preparing another shot with his sling. The other, having survived Slyfen’s shot, moves forward to confront the knight and cleric with his scythe, dropping his sling as he gets close. On the way forward, he calls out, "We assure you, horsed one, we have no such qualms as you. If you don’t leave, we surely will kill you. Your kind has done enough damage here, and the chickens have come home to roost."



OOC Notes:

Eolan, the redcaps had not dropped their slings, they just grabbed their scythes one-handed. They can’t wield them that way, but they can carry them.

Belisha
Moves 20’ (40’ movement cost)
Can only cast
summon monster II up to 30’ away
Still about 85’ from the redcaps

Slyfen
Longbow misses (AC 13, Atk roll 3 + 6 = 9)
Arrow lost (50% chance, die result 37%)

Eolan
Moves 20’ (40’ movement cost; double Hardin’s speed)

Rufus
Moves up behind Belisha
Continues to perform Guard [Belisha]

Hardin
Moves up behind Eolan

Round 2

Redcap1
Moves 25’ (50’ movement cost)
Drops scythe as free action

Redcap2
Moves 30’ (60’ movement cost)
Drops sling as free action
 

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Krug

Newshound
Can Belisha move double her movement rate the previous round? Belisha continues moving forward, noting where the redcaps are. "Eolan save your diplomacy. These creatures are foul fey, and hardly ones for negotiation!" She casts her magic missile spell at the redcap hiding behind the tree.
 
Last edited:


Nac Mac Feegle

First Post
"Come on, lad, there's no time for this now, we can sort it out later." Hardin shouts at Eolan, plunging towards the redcap.

Hardin will move SW,W,SW,NW to end up beside r2.
 

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