Ethan Sharpe
Charismatic Hero 2
STR 10/±0
DEX 16/+3
CON 14/+2
INT 16/+3
WIS 12/±1
CHA 18/+4
Grit 16
Defense +4 (Charismatic +1, Dexterity +3)
- Touch +7 (Charismatic +1, Dexterity +3)
- Flat-footed +1 (Charismatic +1)
- Mounted +7 (Charismatic +1, Dexterity +3)
Initiative +3
- +4 with [+1 equipment bonus for double-action revolver]
BAB +1
Melee Attacks:
~Unarmed +1
~Pistol whip +1 (1d4 bludgeoning/Crit. 20)
~Improvised weapon +1
Ranged Attacks:
~Colt Thunderer +5 (mastercraft grips +1, +1 BAB, +3 Dex) Dmg. 2d6/Crit. 20/Rng. 30ft./Rate S/Mag. 6 cyl./Size M
~Colt Lightning +4 (+1 BAB, +3 Dex) Dmg. 2d4/Crit. 20/Rng. 20ft/Rate S/Mag. 6 cyl./Size S
Saves:
Fortitude +4 (+2 Charismatic, +2 Con)
Reflex +5 (+2 Charismatic, +3 Dex)
Will +1 (+1 Wis)
Reputation +2
AP
Wealth +16 (+3 Windfall feat, +6 Occupation, +6 starting, +1 Profession)
Allegiances: The Sharpe family, innocents, preserving the tribes
Starting Occupation: Idle Rich
Reputation bonus: +1
Wealth bonus: +6
Skills- 50 points
Balance +3
Bluff* +9 (5 ranks, +4 Cha)
Climb +0
Concentration +1
Craft (visual art)* +5 (2 ranks, +3 Int)
Craft (writing)* +5 (2 ranks, +3 Int)
Diplomacy* +11 (5 ranks, +4 Cha, +2 Trustworthy)
Disguise* +3
Escape Artist +3
Forgery +3
Gamble* +6 (5 ranks, +1 Wisdom, +2 Fast Talk if cheating))
Gather Information* +11 (5 ranks, +4 Cha, +2 Trustworthy)
Handle Animal* +3
Hide +3
Intimidate* +9 (5 ranks, +4 Cha)
Jump +0
Knowledge (business) +7 (4 ranks, +3 Int)
Knowledge (current events)* +7 (4 ranks, +3 Int)
Knowledge (popular culture)* +8 (5 ranks, +3 Int)
Knowledge (streetwise)* +5 (2 ranks, +3 Int)
Listen +1
Move Silently +3
Navigate +3
Operate Vehicle (watercraft) +3
Perform (stringed instruments)* +5 (1 rank, +4 Cha)
Profession* (Industrialist) +4 (2 ranks, +1 Wis, +1 Windfall)
Read/Write Language* (English, Spanish) 1
Research +3
Ride +4 (1 rank, +3 Dex)
Search +3
Sense Motive +1
Sleight of Hand +3
Speak Language* (English, Spanish) 1
Spot +1
Survival +1
Swim +0
Treat Injury +1
Feats –
Simple Weapons Proficiency (automatic)
Personal Firearms Proficiency (starting feat)
Windfall (starting feat)
Trustworthy (+2 on Diplomacy and Gather Information checks)
Talents –
Fast Talk (gain bonus equal to Charismatic level on attempts to deceive while using Bluff, Diplomacy, or Gamble)