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[FULL] Fledgling Eberron Game

Sebastian O

First Post
Ashy said:
Should have something up by tonight at the latest... :) Busy busy busy!

Sounds good! Let's just hope the EN World server cooperates!

Hammerhead said:
As you may guess, Indi will be going into Extreme Explorer is he ever has the opportunity :) I plan on fleshing out my background some more; I'm not entirely satisfied and it could really use some more detail.

Extreme Explorer! Good PrC, terrible name! :lol: That sounds fine.

Captain Tagon said:
I decided on a gnome swashbuckling rogue. Will get sheet up ASAP.

Sounds great! I'm visualizing this party, and it really seems like it's going to capture that 'larger than life' cinematic quality that Eberron aspires to. Nice job, guys!
 

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Ashy

First Post
Sebastian O said:
Sounds good! Let's just hope the EN World server cooperates!

I agree - which is was not doing yesterday. I will try and get her up soon, but today is a very busy day for me...
 

Zweischneid

First Post
Nah, I just keep it that way, or I'll never stop tweaking with him (who thought that Monks had so many options ;) )


Your opening a Rogue's Gallery thread?
 


Rayex

First Post
Myna


Female human evocer1


AL: NG
Age: 22
Height: 4'8"
Weight: 98 lbs
Eyes: Brown
Hair: Brown-blonde
Deity: Aureon
Speed: 30 ft.
XP: 0
Next Level: 1000


STR: 08 (-1) [0pts]
DEX: 10 (+0) [2pts]
CON: 12 (+1) [4pts]
INT: 16 (+3) [10pts]
WIS: 16 (+3) [10pts]
CHA: 10 (+0) [2pts]


HP: 5 (1d4 + 1con)
AC: 14 (10 + 4exalted) / 10 / 14
AC penalty: 0
Init: +0
Base attack bonus: +0


Saves:
Fortitude: +1 (0base + 1con)
Reflex: +0 (0base)
Will: +7 (2base + 3wis)


Attacks:
Quarterstaff: -1 (0base - 1str), 1d6-1 damag, Threat 20/x2


Skills:
Skill points: 24
Max Rank: 4
Concentration: 5 (4ranks + 1con)
Decipher Script: 7 (4ranks + 3int)
Knowledge (Arcana): 7 (4ranks + 3int)
Knowledge (History): 7 (4ranks + 3int)
Knowledge (The Planes): 7 (4ranks +3int)
Spellcraft: 7 (4ranks + 3int)


Feats:
Bonus Human - Sacred Vow
Wizard lvl 1 - Scribe Scroll
Lvl 1 - Vow of Poverty
Vow of Poverty lvl 1 - Purify Spell


Action Points:
5


Spells:

Spells per day: 3/2
DC: 10 + spell level + 4int
Barred schools: Necromancy & Illusion

Spellbook:
0: all except necromancy & illusion
1: Alarm, Comprehend Languages, Lantern Light, Magic Missile, Shield, Sleep.

Spells Prepared
0 (DC 14) - Detect Magic, Light, Open/Close, Ray of Frost
1 (DC 15) - Alarm, Shield, Lantern Light


Languages:
Common
Draconic
Elven
(Not decided!)


Equipment:
Quarterstaff
Backpack [1gp]
1 days ration [5sp]
Spellbook [15gp]
Spell components pouch [5gp]
Div spell components [10gp]
Rest is donated to the homeless


Race:
Bonus feat at 1st level
4 bonus skill points at 1st level
1 bonus skill point each level


Class:
Familiar
Bonus Feats lvl 5, 10, 15, 20


Proficiencies:
Club
Dagger
Heavy Crossbow
Light Crossbow
Quarterstaff


Info:
Myna was one of two twins, Myna and Ming. Their father worked for a magician in their city. One day their house was attacked by the magicians henchmen, obviously their dad had done something of his disliking. Ming was killed during the attack, but Myna survived. It was as if half her heart was ripped out of her chest, and she fell unconcious to the ground. She woke up some time later, an elderly woman in their street had taken her in and sheltered her while she was down. Myna swore an oath to Aureon. She swore to be a better magician than her fathers employer, to be a good wizatd for once, and to make her sisters spirit proud.
 
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Sebastian O

First Post
Character Update

Here's where we stand.

Zweischneid: Celebren looks good as is (except one thing, starting Action Points is 5, not 8). Rogue's Gallery will be up once more of the characters are approved. For now, just sit tight.

Hammerhead: I need an equipment list for Indi. I'll let you know tomorrow if anything else is needed for him.

Rayex: I have to get my Book of Exalted Deeds back from my friend, then I'll go over Myna.

Ashy: Hope you're having fun exploring the ruins of Xen'Drik....er, I mean, New Orleans. Hopefully, you will be able to get Blu's character sheet posted shortly after you return.

Captain Tagon: How goes the progress on your character?
 

Captain Tagon

First Post
Gavin Fleetly


Male Gnome Rogue1


AL: NG
Age: 55
Height: 3’6”
Weight: 46 lbs
Eyes: Green
Hair: Red
Deity: Olladra
Speed: 20 ft.
XP: 0
Next Level: 1000


STR: 10 (+0) [4pts]
DEX: 14 (+2) [6pts]
CON: 16 (+3) [6pts]
INT: 12 (+1) [4pts]
WIS: 12 (+1) [4pts]
CHA: 12 (+1) [4pts]


HP: 9
AC: 15 (10+1 for race+2 for DEX+2 for armor) 13/12
AC penalty: 0
Init: +6
Base attack bonus: +0


Saves:
Fortitude: +3
Reflex: +4
Will: +1


Attacks:
Rapier +1 1d4 18-20/x2
Dagger +1 1d3 19-20/x2
Punching Dagger +1 1d3 x3
Light Crossbow +3 1d6 19-20/x2


Skills:
Skill points: 36
Max Rank: 4
Balance +4 (2)
Bluff +3 (2)
Climb +2 (2)
Diplomacy +4 (3)
Disable Devise +3 (2)
Escape Artist +4 (2)
Gather Information +5 (4)
Hide +10 (4)
Listen +4 (1)
Move Silently +6 (4)
Open Lock +4 (2)
Spot +5 (4)
Tumble +4 (2)
Use Magic Device +3 (2)



Feats:
Improved Initiative

Action Points:
5




Languages:
Common
Gnome
Dwarven

Equipment:
Rapier (1 lb)
Dagger (.5 lb)
Punching Dagger (.5 lb)
Light Crossbow (2 lb)
10 bolts (.5 lb)
Leather Armor (7.5 lb)
Backpack (.5 lb)
Bedroll (1.25 lb)
4 day’s rations (1 lb)
Traveler’s Outfit (1.25 lb)
Courtier’s Outfit (1.5 lb)

Total Weight: 16.5 pounds (light encumberance)

20 gp 9 sp

Race:
· +2 Constitution, –2 Strength.
· Small:
· Gnome base land speed is 20 feet.
· Low-Light Vision:
· Weapon Familiarity: Gnomes may treat gnome hooked hammers as martial weapons rather than exotic weapons.
· +2 racial bonus on saving throws against illusions.
· Add +1 to the Difficulty Class for all saving throws against illusion spells cast by gnomes. This adjustment stacks with those from similar effects.
· +1 racial bonus on attack rolls against kobolds and goblinoids.
· +4 dodge bonus to Armor Class against monsters of the giant type.
· +2 racial bonus on Listen checks.
· +2 racial bonus on Craft (alchemy) checks.
· Automatic Languages: Common and Gnome. Bonus Languages: Draconic, Dwarven, Elven, Giant, Goblin, and Orc. In addition, a gnome can speak with a burrowing mammal (a badger, fox, rabbit, or the like, see below). This ability is innate to gnomes. See the speak with animals spell description.
· Spell-Like Abilities: 1/day—speak with animals (burrowing mammal only, duration 1 minute). A gnome with a Charisma score of at least 10 also has the following spell-like abilities: 1/day—dancing lights, ghost sound, prestidigitation. Caster level 1st; save DC 10 + gnome’s Cha modifier + spell level.
· Favored Class: Bard.

Class:
Sneak Attack +1d6
Trapfinding


Proficiencies:
Simple Weapons
Hand Crossbow
Rapier
Sap
Shortbow
Short Sword
Light Armour

Info:
-Coming Soon-
 
Last edited:

Zweischneid

First Post
Zweischneid: Celebren looks good as is (except one thing, starting Action Points is 5, not 8). Rogue's Gallery will be up once more of the characters are approved. For now, just sit tight.

With the Feat Heroic Spirit, its 8!
 


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