FormerlyHemlock
Hero
What you won't see is a ton of time spent on poking and prodding, planning debates (we use "Yes, and..." improvisational techniques to avoid debates), unreasonable failure mitigation, or checking off all the boxes on a rote "standard operating procedure."
I see SOP as more of a PC thing than a player thing. PCs have a huge motivation to study military tactics, coordinate with fellow PCs, etc. Players might just want to skip to the next encounter, but why wouldn't PCs be planning tactics and SOP during their travels together? I would expect it to be a big topic of conversation during short rests.
TLDR; the tactical randomness displayed by players IME (especially in large groups) is baffling. Maybe it's just my area though. (Last session I played, six of seven PCs ate a 20d6 fireball to the face when a balor died even though they KNEW we were facing Mind Flayers as well and should not bunch up ( because last time we fought these exact sane mind flayers that's how they killed three PCs before we could retreat). So the balor blew up, and then the Mind Flayers got the survivors, and we were saved by deus ex machina. Mine was the only PC not huddled around the balor when it blew. Some of the players are new but others are 20-year vets. I can't explain it.)
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