This year was the 3rd time I've attended Gencon and the first time for my wife. I've gamed since 1981 but I've been on a gaming hiatus the last 4 years. This is due to my wife's wishes. Taking her to Gencon this year I hoped to expose her to how gamers represent a cross section of society.
It isn't just a matter of opening the gaming, and Gencon too, to other segments of society but to demonstrate that we as players are as normal and as quirky as anyone else. Role-playing games carries a negative connotation for people who haven't been exposed to it before. They have preconceived notions that it caters to young underachieving men who still live their parents.
Exposing and introducing more women, along with racial and ethnic minorities, can improve the role-playing environment. This would also benefit the gaming industry as a whole. By inclusion of people from many walks of life, the gaming industry evolves to accommodate a wider variety of tastes. The key factor is for people who want to play and have fun.
There are people who have a closed mind and don't even want to listen to a good thing. Sadly this is the case with my wife. Besides my wife, I've also known players whose spouses don't want them to play for some reason. To be fair, I have gamed with players who could care less about having a woman play in the group. This treatment of noninclusion further hurts the gaming community by repressing a person's need to HAVE FUN. Anyone should be able to enjoy themselves in an environment that fosters fun in a socially acceptable way. What it comes down to is there are people who view gaming as socially unacceptable.
For us to overcome this stigma is for the gamers to be more inclusive. The gaming industry needs to better market their products. The old argument against having bikini chainmail models on magazine covers bears this out. If people are offended by scantily clad women how about a woman on the magazine cover wearing the the d20s shirt instead? With the plethora of reality shows maybe we need to have a celebrity RPG tournament to better expose a way of life to the public at large! Since some cities, or towns, have a community access channel maybe some groups could sponsor an on air campaign over a season? Their are many ways we can reach people and show them it's just a game so we can have fun.
It's commendable to increase attendance at conventions regardless of their gender. It's even better just to get more players wanting to play. At Gencon we watched the premeire of Gamers and I thought it would break the ice with my wife. The movie was hilarious and I could relate to the characters in the movie with people I've gamed with over the years. Even though the film was unapologitic in its approach to gaming, a downside to the movie is it reinforced stereotypes of gamers to nongamers. We as gamers need to shed some of the negative connotations that come with gaming without losing our sense of who we are.
Conforming to political correctness without undergoing brainwashing is a tricky act. I have respect for people of different beliefs but I will not surrender my soul to forgo having fun. There is middle ground here where we can reach out and show others how to have fun. We can't complain that people don't understand us and no one wants to play while at the same time we push them away. If you want people to see how you live invite them in your home. If you want people to see how you enjoy life invite them to your game.
P.S. My wife loves William Katt and wanted to meet him at Gencon. She didn't care for the movie and she's undecided about attending next year. The reason for my hiatus is she is uneasy about me playing RPGs and the expense has kept me from it lately. I'm looking forward to getting back into it within the next year or so.
P.P.S. While at Gencon I wondered if nongaming husbands could've attended the SPA?
It isn't just a matter of opening the gaming, and Gencon too, to other segments of society but to demonstrate that we as players are as normal and as quirky as anyone else. Role-playing games carries a negative connotation for people who haven't been exposed to it before. They have preconceived notions that it caters to young underachieving men who still live their parents.
Exposing and introducing more women, along with racial and ethnic minorities, can improve the role-playing environment. This would also benefit the gaming industry as a whole. By inclusion of people from many walks of life, the gaming industry evolves to accommodate a wider variety of tastes. The key factor is for people who want to play and have fun.
There are people who have a closed mind and don't even want to listen to a good thing. Sadly this is the case with my wife. Besides my wife, I've also known players whose spouses don't want them to play for some reason. To be fair, I have gamed with players who could care less about having a woman play in the group. This treatment of noninclusion further hurts the gaming community by repressing a person's need to HAVE FUN. Anyone should be able to enjoy themselves in an environment that fosters fun in a socially acceptable way. What it comes down to is there are people who view gaming as socially unacceptable.
For us to overcome this stigma is for the gamers to be more inclusive. The gaming industry needs to better market their products. The old argument against having bikini chainmail models on magazine covers bears this out. If people are offended by scantily clad women how about a woman on the magazine cover wearing the the d20s shirt instead? With the plethora of reality shows maybe we need to have a celebrity RPG tournament to better expose a way of life to the public at large! Since some cities, or towns, have a community access channel maybe some groups could sponsor an on air campaign over a season? Their are many ways we can reach people and show them it's just a game so we can have fun.
It's commendable to increase attendance at conventions regardless of their gender. It's even better just to get more players wanting to play. At Gencon we watched the premeire of Gamers and I thought it would break the ice with my wife. The movie was hilarious and I could relate to the characters in the movie with people I've gamed with over the years. Even though the film was unapologitic in its approach to gaming, a downside to the movie is it reinforced stereotypes of gamers to nongamers. We as gamers need to shed some of the negative connotations that come with gaming without losing our sense of who we are.
Conforming to political correctness without undergoing brainwashing is a tricky act. I have respect for people of different beliefs but I will not surrender my soul to forgo having fun. There is middle ground here where we can reach out and show others how to have fun. We can't complain that people don't understand us and no one wants to play while at the same time we push them away. If you want people to see how you live invite them in your home. If you want people to see how you enjoy life invite them to your game.
P.S. My wife loves William Katt and wanted to meet him at Gencon. She didn't care for the movie and she's undecided about attending next year. The reason for my hiatus is she is uneasy about me playing RPGs and the expense has kept me from it lately. I'm looking forward to getting back into it within the next year or so.
P.P.S. While at Gencon I wondered if nongaming husbands could've attended the SPA?