RangerWickett
Legend
What do you think of these two powers as 1st level encounter abilities?
Three Visions
You share with your allies a glimpse of the motions of the heavens, revealing fortuitous and unfortuitous paths.
Encounter * Primal
Minor Action Close burst 5
Target: One ally in burst
Effect: The target rolls three d20s and notes their results in order.
On the target’s next turn, the first time it would make an attack roll, it instead uses the first d20 as if it had rolled that result on the die. On its next turn thereafter, it uses the second d20 for its first attack roll. On its next turn after that, it uses the third d20 for its first attack roll.
Unfinished Business
With a manipulative whisper, you call up the spirit of a recently slain creature for one last attack.
Encounter * Psionic
Standard Action Close burst 5
Target: One creature in burst. The creature must have been killed since the beginning of your last turn, and must still be dead.
Effect: Choose one of the at-will attacks the target had while it was alive. The creature performs that attack against a target of your choice, acting momentarily as if it were alive and standing in its own space. It gains a +2 bonus to its attack roll.
Three Visions
You share with your allies a glimpse of the motions of the heavens, revealing fortuitous and unfortuitous paths.
Encounter * Primal
Minor Action Close burst 5
Target: One ally in burst
Effect: The target rolls three d20s and notes their results in order.
On the target’s next turn, the first time it would make an attack roll, it instead uses the first d20 as if it had rolled that result on the die. On its next turn thereafter, it uses the second d20 for its first attack roll. On its next turn after that, it uses the third d20 for its first attack roll.
Unfinished Business
With a manipulative whisper, you call up the spirit of a recently slain creature for one last attack.
Encounter * Psionic
Standard Action Close burst 5
Target: One creature in burst. The creature must have been killed since the beginning of your last turn, and must still be dead.
Effect: Choose one of the at-will attacks the target had while it was alive. The creature performs that attack against a target of your choice, acting momentarily as if it were alive and standing in its own space. It gains a +2 bonus to its attack roll.