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Give me the idea, I build the monster


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amusingsn

First Post
I request the following monster variants, all level 8.

1) Ice-themed white-scaled kobold "champion" (soldier - leader).

2) Ice-themed human undead (elite brute).

3) Ice-themed elemental (artillery).

Having a little bit of synergy to work together well would be rather pleasant. However, don't make them too reliant on one another.
 


Sporemine

First Post
I request the following monster variants, all level 8.

1) Ice-themed white-scaled kobold "champion" (soldier - leader).

2) Ice-themed human undead (elite brute).

3) Ice-themed elemental (artillery).

Having a little bit of synergy to work together well would be rather pleasant. However, don't make them too reliant on one another.

Mmkay... By leader do you mean more powerful than average or ally healing/buffing?

I'm going to assume that this is meant for an icy environment.

Kudos

-Sporemine
 


Sporemine

First Post
Chillborn War Corpse
Level 8 Elite Brute
Medium Natural Humanoid (undead)
XP 700
Initiative +7
Senses Perception +7, Darkvision, Blindsense in areas of snow or ice

Deathly Chill (Cold) aura 3; All creatures in the area take a -2 to speed. This does not effect creatures with resistance to cold or icewalk.

HP 214; Bloodied 107
AC 20; Fortitude 20, Reflex 20, Will 20
Immune Cold; Resist 10 Necrotic; Vulnerable 5 Fire, 5 Radiant
Saving Throws +2
Speed 6, Icewalk
Action Points 1

:bmelee: Chilling Claw (Standard; at-will)
+9 Vs. Fortitude; 2d6+5 damage and ongoing 5 cold damage.

:melee: Dual Claw (Standard; at-will)
The Chillborn War Corpse makes 2 chilling claw attacks.

:melee: Chillborn Fury (Standard; encounter)
The Chillborn War Corpse shifts 8 squares and makes 4 claw attacks at any point during the movement.

:area: Death Throes (Immediate Interrupt, When reduced to 0 hit points)
Burst 5; all creatures in the burst are subjected to the following attack. +9 Vs. Fortitude; 2d8+5 cold damage and ongoing 10 cold damage.
First failed save: The target is slowed.

Alignment Chaotic Evil
Languages None
Skills Acrobatics +12, Athletics +12
Str 17 (+7)Dex 17 (+7)Wis 17 (+7)Con 17 (+7)Int 17 (+7)Cha 17 (+7)
Equipment None

Cold, clawed, exploding dead people.

Kudos

-Sporemine
 
Last edited:

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