GM1: Bizarre Bazaar

Heckler

First Post
"We have the lanterns, let's move on ahead. Mother, why don't you get in the middle, where its safest."

ooc: use the "dark" marching order, sticking Serena in the middle.
 

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covaithe

Explorer
ooc: For my reference, the dark marching order was Thargon, Tank, Will, Jinx, Phelan, Octavio. In other news, I'm not quite ready for the next bit, so I'll have to keep you waiting a little longer for an update. Sorry!
 

covaithe

Explorer
Lanterns held high, you descend into the cave mouth. The smell of animal is thick and fresh in the still air, and grows stronger as you work your way through a narrow fissure in the hillside. There is a steep descent followed by several sharp turns before the way levels out into larger natural cave, with thick stalagmites spiking up from the floor, some of them reaching all the way to the roof high overhead. As you start to advance into the larger cave a deep, feral growl echoes through the cave, seeming to come from everywhere at once.

map

Initiative

23 William <== you're up
19 Phelan
18 Tank
16 Octavio
11 Jinx
10 Thargon
10 Serana
 

Kenku17

First Post
William moves further into the cave, sword and shield at the ready, and keeping an eye out for if the growling gets closer.

[sblock=OOC]
Move to the right side of the first Stalagtite.
Listen Check 1d20-1=9
[/sblock]
 

covaithe

Explorer
William advances cautiously into the cave.

Phelan delays, squinting into the dim light with his crossbow ready.

map

Initiative

23 William
18 Tank <== you're up
16 Octavio
11 Jinx
10 Thargon
19 Phelan
10 Serana
 

jaker2003

Explorer
Tank moves forward, passing William on his right side, and consuming all of his movement to stand behind and to the right of the next stalagmite.

Tank tries to keep his senses sharp, watching and listening for whatever may be in the darkness.

Listen; Spot (1d20+1=21, 1d20-1=18)
SWEET! a natural 20 and a 19!
 

covaithe

Explorer
ooc: Alas, a natural 20 is not an auto-success on a skill check. However...

Round 1, continued

Tank advances cautiously, senses peeled, but even his darkvision fails to spot the threat in time.

As he pauses before the natural rock pillar, there is a sudden snarl like tearing paper, and an enormous black cat charges from the left, where it had been concealed in a small niche. It swats Tank with two heavy paw, drawing two sets of bloody grooves down the orc's chest, and narrowly missing with a bite attack, leaving the tough orc near collapse. (7 and 6 damage)

[sblock=kn(nature) DC 12]The big cats often attack with their hind claws as well as their front, if their prey is unlucky enough to be caught in their powerful jaws.[/sblock]

map

Initiative

23 William
18 Tank 0/13, disabled
?? Big black cat undamaged, -2 AC
16 Octavio <== you're up
11 Jinx
10 Thargon
19 Phelan
10 Serana
 



jaker2003

Explorer
The disabled orc limps away from the black cat, intending to drink his potion when he is out of reach.

OOC: 5 foot step to avoid Attack of Oppurtunity.
 

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