Scholar & Brutalman
First Post
Greg Bilsland has posted a bit about Manual of The Planes on the Gleemax forums.
I’m still working on Manual of the Planes. I finished up with the monsters, and I’ll say this—there’ll be no shortage of high-level threats. The book contains 28 creatures, including 1 archdevil and 2 demon princes. The book does include a playable race, as well. There are also some paragon- and heroic-level threats, several of which are new creatures specifically oriented toward the Shadowfell or Feywild. I’m eager to try a few out, and I’m also looking forward to when the characters in my campaign are high enough level to start venturing into the Elemental Chaos and the Astral Sea; I can’t say I’ve ever been so eager to give my players the chance to explore the planes before.
Currently, I’m focused on editing the paragon paths, rituals, and magic items. The paragon paths offer a variety of class- and race-based options. Some are traditional options based on prestige classes that existed in 3.5, and a few are new. They are also not exclusive to planar campaigns. Although the paragon paths make more sense in a campaign that features a planar element, that’s not a condition. I can only see one or two that would work poorly in a non-planar campaign. Similarly, the items all have planar components, but many would appeal to a character adventuring in the world.