Elric said:I doubt that this will be easy to balance. When you have one class level, your HP might be so low that you will just be really fragile. When you have 6 class levels though, you might be incredible thanks to all of the abilities.
Voadam said:With a base Con of 10 the +10 con bonus gives it 4d8+20 hp before it gains a single class level and +5 hp at every class level after that. Plus it has DR and regeneration. Not too fragile compared to a lot of ECL creatures.
wraith8 said:I'll give all (including wht i haven't revealed) the stats in a single post later.....
But yeah, the la is way too low....
As it happens, that was me, ages ago (note that it is the ECL, not the LA. According to the terminology, it would be called LA +18 now).dcollins said:According to an online ECL estimate website (here: http://csserver.evansville.edu/~jc84/DD3/Monster_ECL.htm ), someone computed the Sharn's level adjustment at +22.
Change spellcasting levels to spells,but the function is the same:
A sharn casts spells as a 7th-level sorcerer and a 5th-level cleric.
Independent Action (Ex):A sharn ’s three separate conscious-
nesses allow it to take two standard actions and a move action,or a
full-round action and an extra standard action,each round.It can
thus cast two spells in a round,though the two spells must come
from the lists of different classes.