I have to admit, I miss the guidelines from 3.5 and 4e.
I'm running a high level one-shot (17th level). Cleary the PC's should have some magic items but I have no idea how much. Anyone have any rules of thumb?
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There are lots of approaches. Probably the kind of approach you're looking for – judging by your referencing 3.5e and 4e – is someone reverse engineering the treasure horde tables in the DMG...
One roll on Table A for every level from 1 to 5.
One roll on Table B for every level from 6 to 10.
One roll on Table C for every level from 11 to 15.
One roll on Table D for every level from 16 to 18.
One roll on Table E for levels 19 and 20.
One roll on Table F at level 4 and again at level 7.
One roll on Table G at level 10 and again at level 13.
One roll on Table H at level 16.
One roll on Table I at level 19.
Which translates to...
1 common consumable every level from 1 to 5.
1 uncommon consumable every level from 6 to 10.
1 rare consumable every level from 11 to 15.
1 very rare consumable every level from 16 to 19.
1 legendary consumable at level 20.
1 uncommon permanent item at level 4, and another at level 7.
1 rare permanent item at level 10 and another at level 13.
1 very rare permanent item at level 16.
1 legendary permanent item at level 19.
Read more:
Analysis of Typical Magic Item Distribution