Rhenny
Adventurer
For in combat healing, I think Clerics should have healing magic tied to Channel Divinity instead of spell slots.
Also, perhaps the "Healer" theme can grant a number of "Bandage the Wounded" abilities that could be used any time to grant 1d4+1/level. This way, even a fighter could have the healer theme to help on the battlefield. There could be more restrictions to this ability if necessary, like usable only once per patient per encounter.
With potions, I don't think there needs to be too much more in-combat healing, but I like it as an option.
Also, perhaps the "Healer" theme can grant a number of "Bandage the Wounded" abilities that could be used any time to grant 1d4+1/level. This way, even a fighter could have the healer theme to help on the battlefield. There could be more restrictions to this ability if necessary, like usable only once per patient per encounter.
With potions, I don't think there needs to be too much more in-combat healing, but I like it as an option.