Right, I know that. The question is, why didn't I remember that when I wrote that ??? DOH!
Anyway, the point still stands, you are assumed to have rolled every number between 1 and 20. Long story short, nobody does it unless they are willing to take a lot of failures.
In my example I said it's always 19, but it's not (my bad). It's never come up, because none of my players have been dumb enough to take 20 on a disable device check so far.
Also everyone, remember that search checks to find traps don't set them off. You are checking for a trap in such a way as you don't run the risk of setting it off (that's why you can make a search check from 10' away IIRC).
You know those pictures with all the squiggly lines, and if you cross your eyes just right a picture jumps out in 3D for you? Taking 20 is like that, you just stare at the wall until you notice the faint little crack that runs around the secret door (or you notice the little discoloration from the fire mechanism in the wall, Etc.)
With disable device checks, on the other hand, failure means you set it off. Take 20 and it's Boom, Boom, Boom, Boom, Boom, Boom, Boom … … Got it !
-Tatsu