Help me nail down this 'take 10, take 20' nonsense


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Hypersmurf

Moderatarrrrh...
smetzger said:
Let me beat this dead horse some more :)

Here is what I like about take 20 on Search checks and generally being able to retry something. In 1e and 2e when the characters had a reasonable suspicion that there was a secret door in a specific area they got to roll once and if they didn't find it, oh well. This could be a major plot problem if they needed to get through the door in order to defeat the BBEG.

You know, it only just occurred to me... but for... well, years now - since well before 3E was released - my immediate reaction on hitting a location where I suspect a secret door exists in Nethack has been "n 20 s". Search 20 times.

Unless there's a monster in the room, or I'm hungry, or there's some other reason I'm threatened or under pressure.

I've been taking 20 on searches without realising it! :)

-Hyp.
 

knifespeaks

First Post
Hypersmurf said:
You know, it only just occurred to me... but for... well, years now - since well before 3E was released - my immediate reaction on hitting a location where I suspect a secret door exists in Nethack has been "n 20 s". Search 20 times.

Unless there's a monster in the room, or I'm hungry, or there's some other reason I'm threatened or under pressure.

I've been taking 20 on searches without realising it! :)

-Hyp.


That hurts.....I used the same principle in Rogue!

Damn....oh well....I fought the good fight :)

/hides
 


Hypersmurf

Moderatarrrrh...
Patryn of Elvenshae said:
Well, shoot. I guess if you gotta throw in the towel, Nethack's a good reason to do so. :D

You don't throw towels. You wrap them around your head when you're telepathic.

Duh.

-Hyp.
 

Storm Raven

First Post
Nail said:
....still, "taking 20" on trap searches does take the guesswork out, for the players anyway.

"I didn't find a trap after taking 20? Okay, that means it's either not there or it's way too freaking difficult. Either way, lets move on." :)

Or mildly too difficult, and the trap (or other hidden item) could be found through judicious use of Aid Another, Fox's Cunning, Goggles of Minute Seeing, or other similar aids.
 

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