D&D 5E Heroes of Hydellor

tglassy

Adventurer
Liam moves the Flaming sphere behind K11, ramming into K13, before swinging his flaming staff, two handed, at K11.

[roll0]
[roll1] on K11 and 4 fire on K13

K13 needs Dex Save vs DC 14 or takes [roll2] Fire Damage.
 

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Charwoman Gene

Adventurer
Coriana mutters dark threats against a kobold, but swings wide when following it up with an attack.

OOC: Bonus Action: Hexblade's Curse K1
Action: K1: 1D20+7 = [2]+7 = 9
1D6+7 = [5]+7 = 12

Reaction: Shield on a hit.

Side Note: Can't believe I missed it. Coriana's HP Max is 24. You are missing her level\
3 hit points and increased con since I tweaked her.
She should be at 17 hp, not 8.
 
Last edited:


KahlessNestor

Adventurer
Essess/Bredonshire/Bredon
Seaday, Emperorweek, 2 Moon/10: 00 AM
Weather: Normal fall temps, light wind, light rain
Round 3.1

The kobold doesn’t see the flaming sphere coming up behind him and yowls in agony as it rams into him, burning him to a crisp, though the other kobold fighting Liam manages to duck under his flaming staff.

Coriana fails to connect with a kobold as she defends herself.

Mindra’s arrow catches a kobold in the back, relieving some of the pressure from Corianna.

OOC: Theremin’s turn next to finish out this round.

[MENTION=5044]Charwoman Gene[/MENTION]
[MENTION=31754]Lord Twig[/MENTION]
[MENTION=15132]Steve Gorak[/MENTION]
[MENTION=6855204]tglassy[/MENTION]

[sblock=Rolls]
[/sblock]

[sblock=Maps]
Combat Map:
28tyiok.jpg

Player Overview Map:
24en9zr.jpg

[/sblock]

[sblock=Status]
Coriana (+2) AC 15 17/24 PP 14 Devil’s Sight
Liam (+2) AC 14 14/18 PP 14 Devil’s Sight
Mindra (+4) AC 15 2/19 PP 18 Darkvision
Theremin (+5) AC 15 13/19 PP 14 Darkvision
Sayine (+2) AC 15 9/14 Invisible, breath recharge PP 13 Darkvision Spells (Yellow, 1/d): dancing lights, mage hand, minor illusion, color spray*, mirror image

k1 AC 12 5/5
k2 AC 12 5/5
k5 AC 12 5/5 Asleep
k6 AC 12 5/5 Asleep
k7 AC 12 5/5 Asleep
k8 AC 12 5/5 Asleep
k10 AC 12 5/5 Asleep
k11 AC 12 5/5
k13 AC 12 0/5 Dead
Dex save: 1D20+2 = [2]+2 = 4
[/sblock]

[sblock=Notes]
Initiative: Kobolds, Players
Player Average: 13
Enemy Average: 13.7

Survival:
Marching Order: Mindra, Coriana, Theremin (Sayine), Liam
Travel Pace: Normal
Travel activity: Mindra (watch), Coriana (map), Liam (watch), Theremin (watch), Sayine (watch)
Light: Daylight
[/sblock]

[sblock=Loot]
[/sblock]
 

Steve Gorak

Adventurer
Theremin utters arcane words at the kobold in front if him, keeping his fingers crossed that his spell will work.

OOC: cast Viscious mockery. Wis save DC14 or 1d4 damage (psychic) and has disadvantage on its next attack roll before the end of its next turn.
 


KahlessNestor

Adventurer
Essess/Bredonshire/Bredon
Seaday, Emperorweek, 2 Moon/10: 00 AM
Weather: Normal fall temps, light wind, light rain
Round 4

The kobold confronting Theremin hissed in anger and pain as it clutched its head at his insult. It struck back angrily with its dagger, missing him completely. It danced away a bit to avoid the fires of the flaming sphere behind it.

The remaining kobolds slashed at Coriana, but couldn’t connect as they blinked in the bright sunlight.

Sayine blew her greenish gas in the face of the kobold attacking her friend. It grew slack-jawed and glassy eyed.

The grass fires began to spread.

OOC: Everyone is up!

[MENTION=5044]Charwoman Gene[/MENTION]
[MENTION=31754]Lord Twig[/MENTION]
[MENTION=15132]Steve Gorak[/MENTION]
[MENTION=6855204]tglassy[/MENTION]

[sblock=Rolls]
[/sblock]

[sblock=Maps]
Combat Map:
via6e.jpg

Player Overview Map:
24en9zr.jpg

[/sblock]

[sblock=Status]
Coriana (+2) AC 15 17/24 PP 14 Devil’s Sight
Liam (+2) AC 14 14/18 PP 14 Devil’s Sight
Mindra (+4) AC 15 2/19 PP 18 Darkvision
Theremin (+5) AC 15 13/19 PP 14 Darkvision
Sayine (+2) AC 15 9/14 Invisible, breath recharge PP 13 Darkvision Spells (Yellow, 1/d): dancing lights, mage hand, minor illusion, color spray*, mirror image
Breath recharge: 1D6 = [5] = 5

k1 AC 12 5/5 Attacks Coriana and misses
Dagger: 1D20+4 = [7]+4 = 11
1D4+2 = [4]+2 = 6

k2 AC 12 5/5 Attacks Coriana and misses
Dagger: 1D20+4 = [3]+4 = 7
1D4+2 = [3]+2 = 5

k5 AC 12 5/5 Asleep
k6 AC 12 5/5 Asleep
k7 AC 12 5/5 Asleep
k8 AC 12 5/5 Asleep
k10 AC 12 5/5 Asleep
k11 AC 12 2/5 Euphoria, 10r, no reactions, roll on euphoria table Attacks Theremin and misses
Wisdom save: 1D20-2 = [11]-2 = 9
Dex save: 1D20+2 = [14]+2 = 16
Dagger disadvantage: 2D20.LOW(1)+4 = [1, 14]+4 = 5
1D4+2 = [2]+2 = 4

Wisdom save: 1D20-2 = [9]-2 = 7
[/sblock]

[sblock=Notes]
Initiative: Kobolds, Players
Player Average: 13
Enemy Average: 13.7

Survival:
Marching Order: Mindra, Coriana, Theremin (Sayine), Liam
Travel Pace: Normal
Travel activity: Mindra (watch), Coriana (map), Liam (watch), Theremin (watch), Sayine (watch)
Light: Daylight
[/sblock]

[sblock=Loot]
[/sblock]
 

tglassy

Adventurer
Liam leaves the ball of fire where it is, behind K11, and focuses on his staff. Infusing it with a piece of his angelic power, he feels a deeper connection with it, and it feels lighter in his hand. It's almost like it has become merely an extension of his arm.

Then, with lit once more with green flames, he strikes.

OOC: Casting Shallalegh on the staff, finally. Stupid Sphere of Fire, taking my bonus actions.

[roll0]
[roll1]

Kobold must move or make dex save and take [roll2] Fire damage at the end of its turn.
 

tglassy

Adventurer
OOC: Or, you know, the Kobald might turn to ashes from the initial hit, and the flaming sphere was wasted, but, you know, that's cool, too.
 


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