D&D 5E Heroes of Hydellor

Steve Gorak

Adventurer
Seeing that the kobold in front of him is distracted, Theremin draws his rapier and strikes it.

OOC:
Item interaction: draw rapier
attack [roll0]
damage [roll1]
 

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Lord Twig

Adventurer
Mindra continues to move closer to her friends as she fires another arrow. When she nears Liam she calls out to him. "How about we not set the whole valley on fire next time? That smoke will be seen for miles. And that's best case. Worst case we start a wild fire and burn down the town."

OOC: Move 20' closer to Coriana and fire an arrow at whatever kobold is still standing. Probably K2?
Short bow attack with Sneak Attack: 1D20+6 = [9]+6 = 15
1D6+4+2D6 = [4]+4+[1, 2] = 11
 
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KahlessNestor

Adventurer
Essess/Bredonshire/Bredon
Seaday, Emperorweek, 2 Moon/10:00 AM
Weather: Normal fall temps, light wind, light rain
Round 0

Liam’s staff slammed into the slack-jawed kobold in front of Theremin, ending the creature’s life as it fell back into his flaming sphere, Theremin’s rapier piercing its heart for good measure. Mindra and Coriana finish off the last of the conscious kobolds, leaving only the sleeping ones lying in the grass as the fire continues to spread.

Sayine reappears and flutters to Theremins’ side. There is a bruise on her side from where a kobold sling stone had struck her in the opening ambush, and she favors that side as she curls around the bard’s shoulders again.

OOC: Out of combat! You have fires burning, and what do you want to do with the sleeping kobolds?

[MENTION=5044]Charwoman Gene[/MENTION]
[MENTION=31754]Lord Twig[/MENTION]
[MENTION=15132]Steve Gorak[/MENTION]
[MENTION=6855204]tglassy[/MENTION]

[sblock=Rolls]
[/sblock]

[sblock=Maps]
Combat Map:
ekf8k6.jpg

Player Overview Map:
24en9zr.jpg

[/sblock]

[sblock=Status]
Coriana (+2) AC 15 24/24 PP 14 Devil’s Sight
Liam (+2) AC 14 14/18 PP 14 Devil’s Sight
Mindra (+4) AC 15 2/19 PP 18 Darkvision
Theremin (+5) AC 15 13/19 PP 14 Darkvision
Sayine (+2) AC 15 9/14 Invisible, breath recharge PP 13 Darkvision Spells (Yellow, 1/d): dancing lights, mage hand, minor illusion, color spray*, mirror image

k5 AC 12 5/5 Asleep
k6 AC 12 5/5 Asleep
k7 AC 12 5/5 Asleep
k8 AC 12 5/5 Asleep
k10 AC 12 5/5 Asleep
[/sblock]

[sblock=Notes]
Initiative: Kobolds, Players
Player Average: 13
Enemy Average: 13.7

Survival:
Marching Order: Mindra, Coriana, Theremin (Sayine), Liam
Travel Pace: Normal
Travel activity: Mindra (watch), Coriana (map), Liam (watch), Theremin (watch), Sayine (watch)
Light: Daylight
[/sblock]

[sblock=Loot]
[/sblock]
 

tglassy

Adventurer
Liam dismissed his Flaming Sphere and moved to one of the sleeping Kobalds, gently picking it up and bringing it to the road, out of reach of the fire.

“Help me move them,” Liam said to the others. “They were likely defending their territory. And even if not, I’ll not let them roast in their sleep.”
 


Lord Twig

Adventurer
"I could probably help more if I didn't have this hole from a spear in me," Mindra groans. "If anyone can spare some healing I would be most grateful."

Mindra takes a few more steps forward then sits on the road and presses a hand to her wound, unable to force herself to do anything more.

Looking over at Liam's efforts Mindra adds, "That's very noble, but Kobolds aren't know for their grateful nature. And defending their territory probably includes murdering any travelers that happened to pass by. Still, we might get some valuable information out of them."
 

tglassy

Adventurer
Liam touches Mindra on the shoulder, sending life giving energy through her. Her wounds close, and the pain fades away entirely.

“Please help me,” he says, moving to the next Kobald.

OOC: Using Celestial Warlock feature Healing Light, healing [roll0] worth of damage, using his entire pool of healing energy from that feature. It’ll reset on a long rest. He still has his racial healing, but that’s only for 3 hp, equal to his level, and is for emergencies.
 

Lord Twig

Adventurer
Mindra gasps as Liam's radiant energy courses through her. "Of course," she says quickly, though a bit breathlessly, as she suddenly finds herself fully healed. She stands with her familiar grace and hurries over to the kobold nearest the fire. Suppressing her distaste she lifts the small body and moves it to the road, using care more to prevent breaking the spell than for any concern for the little creature.

As soon as the creatures are clear she will turn to stopping the fire. If it is still possible.

OOC: I'm not sure what skill would be best for putting out fires. Survival? Or maybe Nature?
Putting out a fire: 1D20 = [20] = 20
Well that's a natural 20! :) So that would be either 28 for Survival or 25 for Nature.
 

KahlessNestor

Adventurer
Essess/Bredonshire/Bredon
Seaday, Emperorweek, 2 Moon/10:15 AM
Weather: Normal fall temps, light wind, light rain
Round 0

With everyone’s help, you are just able to get all the kobolds to the road and bound before they start to stir. There are five of them, perfectly healthy, except for whatever those white splotches are on their scales.

It takes a few minutes, but thanks to Mindra’s knowledge, she is able to direct you all in getting the fire contained and then put out.

As Liam healed Mindra, Sayine mewled and licked her own bruise. She hissed at the kobolds as they struggled in their bonds, testing them for a moment, and then grew still and fearful, looking up at the party in the light wind and rain.
[MENTION=5044]Charwoman Gene[/MENTION]
[MENTION=31754]Lord Twig[/MENTION]
[MENTION=15132]Steve Gorak[/MENTION]
[MENTION=6855204]tglassy[/MENTION]

[sblock=Rolls]
[/sblock]

[sblock=Maps]
Combat Map:
ekf8k6.jpg

Player Overview Map:
24en9zr.jpg

[/sblock]

[sblock=Status]
Coriana (+2) AC 15 24/24+5 thp PP 14
Liam (+2) AC 14 14/18 PP 14 Devil’s Sight
Mindra (+4) AC 15 19/19 PP 18 Darkvision
Theremin (+5) AC 15 13/19 PP 14 Darkvision
Sayine (+2) AC 15 9/14 PP 13 Darkvision Spells (Yellow, 1/d): dancing lights, mage hand, minor illusion, color spray*, mirror image

k5 AC 12 5/5 Asleep
k6 AC 12 5/5 Asleep
k7 AC 12 5/5 Asleep
k8 AC 12 5/5 Asleep
k10 AC 12 5/5 Asleep
[/sblock]

[sblock=Notes]
Initiative: Kobolds, Players
Player Average: 13
Enemy Average: 13.7

Survival:
Marching Order: Mindra, Coriana, Theremin (Sayine), Liam
Travel Pace: Normal
Travel activity: Mindra (watch), Coriana (map), Liam (watch), Theremin (watch), Sayine (watch)
Light: Daylight
[/sblock]

[sblock=Loot]
[/sblock]
 

tglassy

Adventurer
Liam walks up to one Kobald, one that was stirring, nd nudges it’s foot with his to get its attention.

“Any of you speak common?”
 
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