FrogReaver
As long as i get to be the frog
Personally I think "drop the Sorcerer", but then I've never got the point of Sorcadins.
If I do a sorcadin it tends to be just for 2 levels of paladin and then levels of sorcerer.
Personally I think "drop the Sorcerer", but then I've never got the point of Sorcadins.
I’d lean toward divine soul. Darkvision isn’t worth it when you can just use the light cantrip.
Being able to see through magical darkness and casting darkness is strong In theory but it’s not very party friendly and that makes it impractical.
All in all I’d say neither subclass is particularly strong for you but divine soul is probably a little stronger than shadow.
what race and feat if applicable did you start with?
If I do a sorcadin it tends to be just for 2 levels of paladin and then levels of sorcerer.
I think I'd do option 3. 6 Paladin levels, 11 Sorcer levels and 3 levels of Hexblade. You still have level 6 spells which covers all you need, and level 2 hexblade spells, access to blade warlock feat (the one that allows it to be used as a focus and makes it magical) and agonizing blast to make it a real useful tool as quickened spell. Without agonizing blast it is a normal cantrip. You could forfeit the improved pact weapon invocation and take the grasp of hadar invocation to pull an enemy up to 40ft towards you as a bonus action.
Not an option, I need to also be a tank for my team and Aura and Extra attack are too strong for that. Besides I want to be more melee than caster as I prefer to smite things instead of disintegrate them adn 6/14 seems like perfect balance. 2/18 is just Sorcerer with option to smite in melee, if he ever wants to get there. 6/14 is to dive in and destroy, while being extremely hard to take down by both damage and save-spells.
Do you think some other Origin is stronger for Sorcadin 6/X than Divine or Shadow? I know Draconic has it's uses for fire spell and GFB with with extra attack I won't use GFB much and fire spells apart from fireball or scorching ray are not that great to take. And fire is most resisted damage type I think. What other Origin?
I started Variant Human Paladin 1 with War Caster (DM allowed), then 1 level Sorcerer for BB, GFB and Shield, then Paladin to level 5 I will take +2 CHA, then Push Paladin to 6 for Aura, then take 3 levels Sorcerer for 10 level and +2 CHA ASI and then I will see if continue (hope to get Giant Belt) or dip Hexblade. So at level 10 I will Have War Caster, 20 CHA.
Then I plan to take Shield Master for that awesome Dex saves boost (as I will be standing in front of all breath type monsters) and then probably Mobile or Inspiring Leader. I was also thinking of RES (CON) instead of Shield Master but I will see if War Caster and +5 Aura will be enough with CON 14.
Paladin 2 sorcerer x tanks very well. High ac and shield is a strong combo. Absorb elements for elemental damages. That said the saving through bonus is always enticing.
The melee cantrips and higher spell slots and more sorecery points tend to keep your damage competitive with a comination that gets extra attack.
The only downside is the saves but the upside is that the useful spells I’m getting all come online a full 4 levels faster.
In the end I do it this way because it gets my concept up and running the fastest with the only trade off really being better saves vs more higher level spells and spell slots.
The point was that all sorcerer subclasses are weak for this concept. I think divine soul ends up being the best of the bad if you will. But the difference between it and dragon or it and shadow is such a small power difference that it really is inconsequential IMO.
The point of taking sorcerer for this character is for spell slots and quicken spell. The subclasses just add a little flavor IMO.